For decades our planet has been monitored by alien species. Worried by recent events, enormous alien spaceships are sent towards earth. Announcing they come to save us from our self-inflicted fate, people rush to get on-board the spaceships. But the aliens will only let the smart people on-board, leaving the less gifted behind. Most of the leaders get in...
(ADG’s description:) Leaders in Flames (LiF) contains 140 total counters. It provides 66 counters for a new leader system for the participants in World War II. The counter sheet also includes 74 various other counters to incorporate into your next World in Flames campaign as well. There are 58 leader counters. Each has a picture of the leader, and his name...
Politics in Flames (PoliF) allows you to economically, politically and militarily bring minor countries into your sphere of interest during the critical years of World War II. Can you woo Czechoslovakia, Spain, Turkey and Brazil amongst dozens of other countries to help you in your war of liberation? There are 200 Politics in Flames counters that include...
(ADG’s description:) The Millenium World in Flames Annual is Australian Design Group's latest greatest Annual. It is jam packed with all the latest tips and hints for all our World in Flames products. It includes: • an America in Flames after action replay; • a new political system for World in Flames; • the latest strategy hints for World in Flames; •...
(from ADG's website:) Days of Decision III (DoD) is a complete board-game of Global politics from 1936 ~ 1946 that can be played stand-alone or with World in Flames. Playable by 2-8 players, DoD III has been completely upgraded to be seamlessly compatible with World in Flames and all its kits. It includes a new map, Status Display, rules and charts. This...
from the author's website: The World Peace Game is a hands-on political simulation that gives players the opportunity to explore the connectedness of the global community through the lens of the economic, social, and environmental crises and the imminent threat of war. The goal of the game is to extricate each country from dangerous circumstances and...
An ingenious cross between Risk and Scrabble Junior. From the instructions: "Worldmaster: A game of strategy for two or four players [in partnerships]. Build a CONNECTED EMPIRE, covering at least half the letters of each of its countries with letters of your colour -- Red or Blue. Numbered circles tell you how many letters you need to cover." The board...
Worlds War One is a 2-5 player nation-building, resource managing, war game set in an alternate steampunk history where the first world war takes place in outer space! Each nation features unique strengths and weaknesses that players must learn to leverage in order to make the strategic and tactical decisions necessary to ensure victory. Victory points may...
The universe is dying. You and the other surviving remnants of various alien species have managed to remain alive these past months by pooling all of your resources into a communal Worldship, on which you all live. The Worldship has arrived in a new system - and each species has sent out a team to scout for information & resources. If you can work together...