TRUMPsh*t crazy, is a card game in the vein of Cards Against Humanity. Or in this case Cards Against Politics, Civility, Decency, Political Correctness, Feminism, Human Rights, Civil Rights, Peace and whatever else he spouts forth, generally the complete opposite of what is socially acceptable. We have taken a wide, varied and often horrifying selection of...
Tsar reimagines the reign of Nicholas II, the last Tsar of Russia. The game begins with his accession to the throne in 1894 and his fate depends on you. Through a realistic simulation of Russian society, Tsar explores the inner workings of autocratic regimes, with a lifelike portrayal of official corruption, the cult of personality surrounding the Tsar...
Power hungry politicians, bold and brazen criminals and the full arm of the law all come together in this back-stabbing, bullet-flying card game about law and order in South Africa. Life can be tough in the streets of South Africa for those on the right side of the law. You may be a politician elected into position on the promise of cleaning up the...
In Tudor, you are a Lord in the court of King Henry VIII. Here you will be positioning your Courtiers among the influential Lords who grant you actions that allow you to maneuver your family members to high title offices and gain their respective Rings of prestige and power. Players take turns placing their Courtiers into the three Audience Chambers, each...
Tudor társasjáték 4500 Ft-tól! - 8 felhasználó árulja ezt a játékot!
Turvapaikka (Asylum) is a board game about asylum seekers in European Union. Each player has a certain background story given by his/her profile card and 20 points to begin with. The story has minor effects on gameplay. Players roll dice and move around the square monopoly-like game board. Most spaces of the track represent countries, but there are also...
Each player chooses a starting position (CDU, SPD, FDP, APO) from wich to reach the "Kanzler"-Space to win the game. Movement is determined by a die. On the roll of a 6, the player may leave the starting space or, if this happens during play, he gets a free turn. On some spaces events hinder or benefit the player. Each player has to travel around the outer...
Twilight Imperium: Borderlands is the first expansion for Twilight Imperium: 1st edition. It adds two new races, 16 Political cards, 16 Action cards, 238 new counters and extra rules for Assassins, Capital Ships and more. Part of the Twilight Imperium Series. Expands: Twilight Imperium Sister Expansions: Twilight Imperium: Distant Suns Twilight Imperium:...
Twilight Imperium: Distant Suns is the second expansion for Twilight Imperium: 1st edition. It adds uncertainty and strategy with new optional rules (especially for Neutral Planets). It also includes additional Ground Force and Dreadnought counters for each race, and other game aids. Part of the Twilight Imperium Series. Expands: Twilight Imperium Sister...
Twilight Imperium: The Outer Rim is the fourth and last expansion for Twilight Imperium: 1st edition. It adds two new races, 13 new hex tiles (to form a fifth galactic ring) and extra rules (and counters) for Leaders and Shock Troops. Part of the Twilight Imperium Series. Expands: Twilight Imperium Sister Expansions: Twilight Imperium: Borderlands Twilight...
Twilight Imperium is a unique boardgame that allows players to control one of six different races and guide their faction to galactic control via political intrigue, warfare, trade, and technological progression. The game incorporates an original movable hexagon system design, ensuring no two games are alike. The Second Edition incorporates a number of...
The only expansion for Twilight Imperium: Second Edition introduces two new races—the Yssaril Tribes and the Mentak Coalition—and adds shock troops and race leaders, new Political and Action Cards, Deed Cards for tracking income and influence, and new map board tiles including a nebula and a "gravity rift". Shock troops are elite ground forces, and some...
The first expansion for Twilight Imperium: Third Edition features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for a fourth...