The expansion for the standard version of "Three Kingdoms Shock" adds 48 martial general cards and 53 game cards on top of the standard version. It includes martial generals from the "Wind, Forest, Fire, Mountain" series and game cards from the "Military Struggle" chapter. It must be played in conjunction with the standard version of "Three Kingdoms...
The Wargamer's Handbook was intended as a set of introductory miniatures (20mm to 25mm) rules for those just starting wargaming. It employed a standardized system that could be used (with minor variations) across different periods of history. The latter included ancient warfare, medieval/renaissance, the American Revolution, Napoleonics, the American Civil...
An Age of Darkness has descended upon the galaxy. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father and sent the Imperium spiralling into bloody civil war. Of the eighteen great Space Marine Legions, finest of all humanity's soldiers, fully half have sided with the traitorous Warmaster, while the remainder stand...
An Age of Darkness has descended upon the galaxy. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father and sent the Imperium spiralling into bloody civil war. Of the eighteen great Space Marine Legions, finest of all humanity's soldiers, fully half have sided with the traitorous Warmaster, while the remainder stand...
The Space Marine Legions of the 31st Millenium field a diverse and formidable range of genetically-enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies that were used to forge the Imperium turn upon each other...
The Space Marine Legions of the 31st Millenium field a diverse and formidable range of genetically-enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies that were used to forge the Imperium turn upon each other...
Warlords is a game of political diplomacy and military expansionism. Set in China during the first half of the 20th century, players take control of the warlord factions which vied for supremacy. With the ultimate aim of re-unifying or controlling China, players must wheel and deal, bribe, coerce, plot and fight their way to political, military and...
These rules describe an often overlooked period of warfare known as the Wars of the Orcses, a civil war between competing factions in the northern regions of Orcland. The war was fought between two rival branches of the House of Plantagut: the House of Lank-Pasta, associated with the emblem of the red rose growing out of the skull of a dead Angry-Vin...
Two Lancastrians and two Yorkists draft cards that give them control of major towns, nobles, bishops and royal castles. Income generated by these enables them to raise armies and to bribe nobles, bishops and ship captains to change allegiance. Players then use secret planning and simultaneous deployment to gain control of the six areas in England and Wales...
Richard III: The Wars of the Roses (formerly known simply as Wars of the Roses) is an epic two-player game concerning the long and bloody dynastic struggle between the houses of Lancaster and York for the throne of England. The game depicts both the vicious military campaigns and the rich political struggles that surrounded the late rule of the mad-king...