May 3rd, 1863 is a somewhat forgotten day in ACW history but it had 21,357 casualties and was the second bloodiest day of the American Civil War. Part of that day's butcher bill involved General John Sedgwick's VI Corps. General hooker was losing possession of the Chancellorsville Crossroads and he ordered Sedgwick to advance out of the Fredericksburg...
Seeing Red is a solitaire game on the British Royal Navy’s raid on the Kronstadt naval base during the Russian Revolution. Even before the armistice with Germany ended the fighting along the Western Front in WWI, British, French and US forces were deployed to attack Soviet controlled Russia to undermine and perhaps overthrow the Communists from power in...
From the publisher: SEISHIN is a conquer-and-control board game set in feudal Japan, designed and developed by Rogue Artist Creations Ltd. It is a well-balanced mix of area-control, resource-management and strategy that has enough to interest lots of different types of gamers. You can find yourself in a furious battle to control Niigata or engaged in...
Late October 1918. First World War will be over soon, but for few Eastern European nations final struggle for independence has just began. On ruins of Austro-Hungarian empire, tension between Polish and Ukrainian people is growing. In the next few days it will change into military conflict, which will envelop Eastern part of Galicia; its capital is crucial...
In medieval times, twin princess rise in power to become queen. They split the land into west and east. Both queens hate each other and feel envious that the opposing land is greater than their land. Then one fateful day, these two queens rally their armies to wage war between themselves. In SEN: Save The Queen, each player becomes the queen of their...
User summary: 戦列ペンギン (Senretsu Penguin) is a follow-up game to Siege Penguins, and continues the story of the epic penguin civil wars. It is a 2 player game about the war between the North and the South (like the American Civil War) in the world of penguins. Each player uses 5 action cards effectively to change the war situation and aims to march towards...
Historically grounded, Sensō is a light wargame featuring area-control mechanics and a light, trick-taking card mechanic. Sensō, Wage war to become the Emperor through the trampling of your enemies. Sensō is a 2 to 5 player light trick taking / area control war game set within the early stages of the Sengoku period. The Year is 1570, Oda has grown to be...
Includes four battles of the Civil War. Each game has its own scenarios, 2 color 34"x22" maps, and 100 counters for each battle (400 total counters). Basic, Advanced and Campaign Rules in 16 page rulebook. Has a high Solitaire Suitability Rating. Rules are based on the Blue & Gray system originally created by Jim Dunnigan of SPI. Individual battles...
Seven Days Battles 1862 is Volume III in the Civil War Brigade Battle Series. It is an old school style hex and counter wargame that allows gamers to refight battles from the 1862 Seven Days Battles that occurred outside of Richmond, VA. One player will play the Confederate side, and one player will play the Union side. The victory conditions are the...
“七大恨:滿州的崛起 Seven Grievances: The Rise of Manchuria” is a strategic wargame to simulate the Manchuria invasion of Ming dynasty in 17 century in China. It is a fast-paced and card-driven wargame for 2-3 players in 2 to 3 hours. Players commands the Army of Manchuria, Ming Dynasty, and Mongolia and use Strategy cards to maneuver tactics, develop technologies...
SHILOH 1862 is Volume II in the Civil War Brigade Battle Series from Worthington Publishing. The game is brigade level with 100 men per strength point. Hexes are 250yds from side to side. The game system uses command control for units within 4 hexes of their leader may move adjacent to enemy units. It is a ugo-igo system that follows a basic move-combat...