A mini-game from the oldschool French magazine Casus Belli (Issue 18 - Dec 1983). In the game, adventurers must seduce the Queen of the Kingdom of Passion and eliminate all others courtiers while controlling military patrols. The game is a mix between roleplaying games and boardgame as each player defines the seduction and discretion score for his...
In the hilarious Pour Taste game, players choose 6 ingredients (ingredients not included) and fill each cup with one of them. Then, each player takes a turn spinning the spinner. The spin will tell the player which ingredients to mix up -- or whether to choose another player to drink, steal chips, or go bankrupt. Will the drink taste ok or totally gross?...
This is a revised edition of Coyote with some variances. Some describe it as an inversion of Liar's Dice. Wearing their decorative feathers, Indian tribes gather regularly for Pow Wows to talk, celebrate and dance. There are also competitions for determining who is the bravest, the strongest, or the cleverest. Join the Pow Wow! Each player gathers around...
Power Poker Baseball is a socially interactive poker experience. It combines uniquely, a 5-card poker Texas Holdem format, with the dynamic scoring and play action of baseball. It is packed with fun game banter and competitive play. The game is for 2-8 players. Ages 13 – adult. The more players, the better the fun. This game began many years ago as a wood...
Power Trip is a thrilling, fast-paced card game that can change directions at any time. Players race to get rid of all their cards first by attempting to match or beat the cards played by others, or by playing a Clear or Power Trip card to clear the discard pile. The first player to do so becomes the Ruler. Be the first player to become Ruler three times...
PowerPlay Pop is a new tabletop board game designed to immerse gamers in the captivating world of hockey team management and thrilling head to head gameplay. It combines strategic decision-making with rapid-fire competition, challenging players to assemble their dream team and dominate the ice. In the game, players strategically acquire Player Cards with...
POWERPLAY is a question and answer game of political and social issues. The questions are based on 5 categories (committees): War, Environment, Commerce, State (International politics and policies), and Domestic Policy (U.S. policies and public opinions). There is a range difficulty from "lots of people know this" to "Wow! I didn't know that." More...
A chaotic minefield that's constantly changing as players set, upgrade, and destroy traps. It's your job to be the most powerful team in this fast-paced match where every trip around the board is more dangerous than the last! Traps are placed to stay on the board and affect players. They can be upgraded to boost their effects, or they can change into new...
A card game for 2-10 players where players are competing to become "the sunk one" sacrificed to an ancient god. Players must decide whether to keep their card or trade with a neighbour, the lowest ranked card ultimately throwing one of their 3 coins into the well. Players are eliminated when they run out of coins, with the last remaining player winning...
This fun party game is the perfect alternative to rich chocolate gifts. Instead of sugar-sweet calorie bombs, the recipient gets an exciting game of tile-laying in which the aim is to create the most exquisite bouquets of chocolates and give them to his or her fellow players. But watch out: To become a true Maître Chocolatier and win at this game, you need...
Call your friends and keep them on the line to earn points and win the game. Roll the die to reveal your prank call category and your next prank call. Then stick the phone on speaker, take a deep breath, flip the timer and start dialing. Example of a challenge: before time runs out, get your caller to repeat the word 'Circus' 3 times. First player to...
Explain the words on the word cards with synonyms, opposites, associations and other clues and make the team guess as many words as possibly before the time has finished. You get a die throw for each completely guessed card (=4 words) for "Guessing within the team" variant (only the team in turn may guess). The die throws are used to get around the game...