Predictable is a guessing game, testing how well you know what your friends would answer to weird and wild scenarios, as well as how well they know you. It's "Would you rather... ?" but with points! Predictable can be played as individuals or as teams. Players take turns being the Predictor. That person or team will silently choose a ridiculous or...
preference: "a greater liking for one alternative over another" New Oxford Dictionary of English. We make choices every day - the things we like, the things we don't - and our behavior is powerfully influenced by our preferences. Even simple things can reveal a lot about a person, things that perhaps weren't known before or had always been taken for...
Preferences is a fast-moving, light hearted party game of likes & dislikes in which everybody has to guess everybody else's preferences in a wide range of topics & categories. A game to play time & time again ! Contents 90 x Preference cards 30 x Bonus cards 6 x Sets of voting cards 6 x Pencils 1 x Sand timer 1 x Preferences pad 1 x Scorecard 1 x Rules...
Preferences is a 'get to know you' party game that brings you closer by exploring each other's - you guessed it - preferences! The result? Stories shared. Connections deepened. And a**es laughed off. It can be played in 3 easy steps: Naughty or nice? The choice is yours! Tailor the game to your group by keeping your removing the rowdy cards. We want...
Prehistoric Park, the third set in the episodic Viewniverse card game series, transports the Blinkers to Menagerie, a world that is in the midst of a power struggle between the nefarious Doctor Crichton, a geneticist who has been creating peculiar creatures, and the rebellious Neandeyethal, one of Doctor Crichton's creations. Join the Blinkers as they are...
On the Internet we are all prettier, more interesting and smarter. Prendete Fuego came to change that. Prendete Fuego is a party game for people capable of doing anything to win, and for those who want to have fun watching them. HOW TO PLAY 1) The challenged player turns over an Orange Card and reads it aloud. The Orange Card indicates where you will have...
Players take turns secretly handing one of their three cards to another player, saying, "It's a gift." He says. The opponent decides whether to receive the card or not. If you receive it, it becomes your score. If you do not receive it, it becomes the score of the person who gave it. A good gift will have a large number, and a bad gift, such as trash, will...