The players are associate salesgnomes at Lord Oscacomp's Adventuring Outfitters and Item Emporium (or, as it's more commonly known, Oscacomp's Item Shop). You have three jobs: sell, sell, sell! On your turn, play an adjective from your hand to the left of the other cards in play. It has to be a higher rank than the leftmost card (this keeps things in...
Oscar's Hot Night Out is an adult party game based around crafting ingenious names for imaginative "adventures." It's played with three types of cards: Tops, Bottoms and Adventures. All players will have four Tops and four Bottoms; combining one each of these cards creates a description or phrase that we call a "Name". Every round, a Judge will draw and...
In this game players start with a secret mission to conquer certain areas (counties of the medieval Hungary). When a territory is attacked, a type of question is randomly chosen. A third player describes a phrase verbal, pantomimic or by drawing, or asks a trivia question about history, art or science. The first of the two opponents to answer wins the...
Social deduction game where some players describe their favorite thing and one tries to hide their favorite. A topic is selected and hidden role cards distributed. One player will be the 'know-it-all' who deliberately chooses not to go with their favorite thing, but in a convincing way. The other players do describe their favorite things. After a chance...
The cooperative card-association game where you (almost) talk freely. Discuss the combination of cards you think you're about to create together. Make your associations. Reveal your choices. If most of you are in sync, you win! You can describe your combination or the connections between cards — but not anything that would clearly point to one or more...
After being attacked by an angry kraken, The One Winged Osprey is lost at sea. Food is running low for you and your fellow pirates, and there won’t be a rescue any time soon. To make matters worse, there seems to be a group of cannibals on board, making their way through the crew at night, one by one… Osprey Adrift is a card game of deduction, deception...
Each player receives 5 dice. Whoever has dice left at the end loses, everyone else wins. A player starts by rolling 2 dice. If he throws a double, he must take them back. If he throws different numbers, they remain and he may throw one more of his remaining dice or pass. Then the other players follow. Every time a 6 is thrown, that die is removed from the...
Is there life in outer space or not? Baseball or basketball? To be or to have? Chicken or beef? The real speaker knows how to charm the audience with the greatest dilemma, predicting the opinions thanks to a supernatural intuition... or a more practical cheating technique! In Ostrakon, you take the role of a Greek philosopher, posing questions on assigned...
Re-live your favorite old school action game in a battle royale where you’ll race around the board in your flying saucer grabbing Crewmembers, Energy, and Boosters while avoiding – or crashing into – other saucers. You'll use all of these types of movement to navigate the board: programmed, hidden, and tactical combo movement. Use the Energy you’ve...
From publisher: The Island of Fear Can you survive until sunrise? A plane carrying a group of tourists to the Maldives crashes in the Indian Ocean. On the first night after the crash, the survivors realize that there were werewolves on the plane with them. These fiends organized the whole crash so that they could hunt down some humans in the moonlight....
This game is a party game with a nonfree message transmission system. The player on your turn uses his or her hand to represent the answer to one of several art cards. The other players have to guess which card is the one represented by the hand. The player who guesses, and the player whose turn it is, gets a point! However, if they all get hit, the turn...
In Où étiez-vous? (French for "Where were you?), two players are suspected to have committed a crime. The only way to get free is to create a good alibi. Suspects are isolated and they have 3 minutes to: 1- guess what questions the other players (the investigators) will ask them; And 2- invent and memorize answers to these questions. While this...