This is a game where thinking - and talking - fast is always an advantage. Can you describe a list of ten people, places or things to your team mates before your minutes is up? Can you keep a game of work association going without any hesitation? It's a hectic game where getting your tongue in a twist could be your downfall! Players are split into teams....
There are four stacks of cards. Act, Chance, the double-sided Sanity/Debt cards, and a smaller stack of Quarantine cards. Each player takes turns rolling the dice on their turn. Depending on the number rolled, you gain, lose or swap cards. The game ends once someone reaches twenty Sanity cards or when the Sanity deck runs out. The player with the most...
In Keepsakes, players create a line of memories, competing to select, arrange, and recall those memories in order to gain the most Keepsakes, representing the player's score. Players start with two Keepsakes, and may gain or lose more as they complete challenges and recite the line of memories, represented by various face-up and face-down cards. Players...
Explore the dungeon each turn. Gather unique items and engage in combat with other players. The first player to get the Key and escape through the Gate wins. (Or the last player standing wins.) There are 12 unique characters called Keeyplings that players can play as. Each Keeypling has an attack, defense, and speed stat paired with a special ability. At...
Theme: KEI-GO! is a conversational party game centered around learning and using honorific language appropriately. Players navigate social hierarchies and deduce roles based on interactions, making it both an educational and entertaining experience. NOTE: Yes, knowledge of the Japanese language is required to play this game. Gameplay: Players use verb...
Keine Hemmungen is played with the 2 teams. Each team puts their token on the start field. The cards are shuffled. The starting team selects a player who reads the card and performs a pantomime. His team has 2 minutes to guess what he is performing. If they manage to guess the word in these 2 minutes, they move their token 1 field to the goal field. The...
This is the family edition from "Don't Panic". There are category cards as in the base game, but each has 3 categories with one of the levels hard, medium and simple. At the beginning of the game a level is set for each player, easy for children, hard for adults with many knowledge. It's also a timed game, but each round the active player gets only 1...
Keine Panik!: Family Edition társasjáték 7500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Image search under time pressure! For each question there is to find the called number of matching images. For example, "Find 4 pictures with something that has eyes" or "Find two images with a fish." Who is in it, gets all the playing pieces, and it will read a question. Then the timer is started, and the player tries to find as quickly as possible, the...
How to Win: Get all nine cards of one African crop and one ASANTE! card first. Basic GamePlay: Once the dealer shouts, TUANZE! (too-WHAN-zeh!), Go! Players trade ALL AT THE SAME TIME—shouting the amounts and swapping the cards in Swahili— MOJA (MOE-dyah) MBILI (mBEE-lee) TATU (TAH-too) OVERALL RULES: To start, players are dealt with a mix of different...
From the publisher... As many as care to may play. First play is determined by each player shooting one blue ball at the target holes, and the one scoring highest plays first, etc. In case of a tie, those tied will shoot again. Each player in turn places each of the nine balls, one at a time, at the point of the yellow triangle shown on the shooting...
The players are citizens threatened by the vicious thief Crescent Moon. Through talking, bluffing and special abilities, you must find out which of them is the culprit. Will Crescent Moon manage to steal everyone's treasures before she is unmasked? Kemomimi Panic is a conversation-based deduction game in which all players take the role of a beast-eared...