User summary じゅげむとショゴス (Jugem to Shoggoth) (Jugem and Shoggoth) is a swift co-operative game, whereby the players use only two kinds of cards on which either "Jugem" or "Shoggoth" is written. The game takes only seconds to play. First, deal 1 card to each player. From this point onwards, the players can only utter only the word on the card dealt to them...
Juke Joint is a turn-based scramble whose objective is for players to pay off their "bar tab" first. Players accomplish this by accumulating money by performing success rolls in eight different areas of the board (the Pool Room, Stage, Horsehose Pit, Jukebox, BBQ Pit, Store Room and the Crossroads) which pay money, then transporting that money back to the...
JumbleJack is a high-energy deduction party game wrapped in a cursed pirate ritual. Each player is a member of a villainous pirate crew with a hidden identity determined at the start of the game. Every crew member has a unique combination of Hat, Hook, Cape, and Sword. The goal is to dress the JumbleJack to match the player it is handed to, and hope the...
Party game. Each guest or team are given a card with clues to 13 sets of words. Each set has three answers and they are all anagrams of each other. Their example is curious; Highest Point is Acme Statt is Mace Approached is Came It is curious because I always thought Acme was the company that provided the Coyote in his attemps to catch the Roadrunner. And...
Party game that tests guests' sporting knowledge. Each guest is given a name of a sportsman, on a card but the letters spelling that name are all jumbled up. Guests are encouraged to mingle and, whilst chatting, casually ask each other if they can see their card and write down who they think the sportsman is. The one who identifies the most in the quickest...
Twenty-four cards featuring items you might find in your local grocery shop. The names on the cards are in the form of anagrams. Before a party, the cards are placed around a room where they can be easily seen. guests are provided with a score card and invited to solve the anagrams, placing the correct name on their score card. The host states a time when...
Are you more logical or creative? Here is a very original party game that tests your problem solving skills, stimulating lateral thinking: the winner is the one who finds the most solutions using unusual tools and unleashing ... genius! The player whose turn it is draws 4 instrument maps, placing them face up and side by side. Then he draws a situation...
Jump In is a fast-paced card game created by Lycee Classique Echternach students (Luxemburg) and developed by D. Kirps and C. Kruchten. The clever combination of dice and cards throws demands constant attention, good reflexes and provides high playing pleasure. —description from the publisher (English) Jump In ist ein reaktionsschnelles Kartenspiel...
Jumping Dice is a party game using dice. It can be enjoyed by 2 to 4 people, ages 6 to 8 and up, and takes about 10 minutes. It is a game with very easy and simple rules. The person who made the dice like the game card can get the game card by quickly ringing the bell first. Shake the dice excitedly until the end of the game. This is the best party game...