The players try to pull her figures on the quiz fields and answer a questions there or solve a problem. Player gets reward chip after correct answer or solved problem Who first has one chip in each color wins. The tasks are drawing and pantomime, the other pictograms are available for questions on the areas hobby, nature, culture, technology, or...
Preschool verison. This quiz is playable without being able to read, the tasks come from the daily life of children, each card shows the task and three possible solutions. In a turn a player rolls the die, moves and solves the question of a corresponding card. Tasks are: watch closely, listen acutely, recognize and allocate questions, count and compare or...
Groundbreakers is a classic card game for 2-5 players. Each player takes on the role of a historical Groundbreaker such as Caesar, Socrates or Martin Luther King. Each groundbreaker has its own effect that gives the player bonus effects or makes life more difficult for other players. Players are each dealt 10 hand cards and the object of the game is to...
Groundbreakers is a classic card game for 2-5 players. Each player takes on the role of a historical Groundbreaker such as Caesar, Socrates or Martin Luther King. Each groundbreaker has its own effect that gives the player bonus effects or makes life more difficult for other players. Players are each dealt 10 hand cards and the object of the game is to...
Each player moves along a track and draws the appropriate "Therapist" card, performing the stated actions on the card, such as: - Hold each member of the group in a way which shows how you feel about him. - Pick a way in which you are phony and exaggerate it. - Describe a significant way in which you use your friends. After a player responds to a drawn...
Grove is an easy to learn tactical card game for 2-4 players that inspires exciting combinations with a variety of unique cards. In the realm of Nemus, within the forests known as the Grove, formidable Leaders come together once a year to battle for rulership. In the Market, the Leaders must assemble the most mighty Party to fight for victory; be it...