Use your cunning to place those loyal to you in positions of power within the king's court. Assassinate rivals and forge deals with other players to secure the votes you need to gain influence over the king and win the game. Each round, a new position within the king's court becomes available. Players may put forward a suitable courtier as a candidate or...
Prepare yourself for sweet success, or watch your good fortune crumble in this spinoff of our best-selling game, Cover Your Assets. Cookies are up for grabs! Take them for yourself by pairing them into batches. Then stack them one atop the other. But watch out! Your top batch is up for grabs, and can be swiped! Mixer cards and Club Collectors add to the...
Cover Your Kingdom is an absurdly ruthless set-collection party game for 2-8 players ages 9+. The game's cutthroat mechanics which make the game a highly-addictive riot-inducer are blunted by the punderfully-whimsical theme. The pace of play is fast, with very little downtime, as interactions may occur involving any player at any moment keeping all players...
From Boardgamenews.com's Eric Martin: Covert Action, which handles 4-18 players, is aimed squarely at the Werewolf crowd. Players are part of a covert team (red, blue, green) that must eliminate one member of an opposing team, but your target is a mystery. At the start of the round, players are randomly dealt a card that depicts one of four characters:...
Covert Cues is an ingenious social deduction game for 3-12 players about slick double meanings and spy talk, revolving around the premise of 2 hidden individuals attempting to discover who each other are by referencing their secret code word without being caught by the public. "The Hacker and the insider Admin have planned to finally meet face to face at...
Covid Deniers is a party game that puts you at the center of the fight against fake news and conspiracy theories about the coronavirus. Become a Good Citizen and defend the public order of your village – or destroy it with cruel lies and accusations! Covid Deniers offers an exciting political spin to award winning games like Werewolf or Mafia. Intense...
Players interact with others by choosing & revealing family cards similar to traditional 'WAR'. Based on card characteristic similarities as well as dice rolls, cards receive an amount of Covid markers. Players strive to interact as much as possible and have the largest 'family' while treating for Covid and trying to reduce the spread! Special event cards...
A fast-paced (except when it’s not) race through the sequence of events of how the pandemic rolled out in NZ. Suitable for ages 5-105 years, it’s a roll and move snakes ‘n’ ladders style game but with added cards. It is non-political! As you land on the bubbles, you follow the instructions. When asked to pick a card, you then might have an action to do...
A Board Game of the Month Club promo for January 2017 was a new Cooperative Alternate Play Rules set for Cow, Tiger, Santa Claus. While it's winter-ish here in New Jersey, we still have plenty of long car rides. And instead of everyone fighting, we're going to work together and try to find some tough items (unless you pull the Santa Claus card in the next...
In Cowboys Acelerados no Espaço, players must be the fastest in Space, being the first to eliminate cards from their hand by spotting the correct pattern among them. The game develops agility and the recognition of quantities, colors, and game elements. It encourages verbalization, attention, and perception with each card played. Wild West Mode: you will...