In Zack Zack, Players compete to be the first to form a series of words conforming to specific subject cards using only the letters rolled that round on the three letter dice. Every round, players reveal a new subject card, and then roll three letter dice and a single number die. The players then must be the first to form a amount of words denoted by the...
Like classic Memory, the game begins with 48 tiles face down in the center. Unlike Memory however, each tile is unique and instead of trying to match pairs, the players are trying to build a set of 10 tiles, which each new tile collected being of higher rank than the previous one. The game is simple enough for children to play, but strategic enough for...
This game is designed after a very famous TV show "Zaga", which was presented by Okan Bayulgen in Turkish televisions. In this game players roll a dice and move along the sections of the board. In the trivia section, they have to answer questions about the 80's. In the "persons" section, players have to mimic the persons, described in the card. In the...
Collect as much cash as possible by betting on other players' success in various tasks and winning tasks with your own pair. You can earn a considerable amount of extra cash by participating in the Jackpot lotteries. The traditional elements, as in previous titles in this series, remain: separate task variants for younger players, some timed tasks, and a...
'Zammar!!Wars' is a batting game in which the number of fingers specifies the dungeon to go to and the treasure to be obtained. If you want to go to a dungeon with a higher reward, increase the number of fingers. However, only the player who goes to the dungeon alone can get the reward. In other words, if you go to a dungeon with a high reward, you may...
Split into two teams, each person will have a 1-minute chance to draw as many guess words as possible to rack up points for their team. Each card with a guess word is also accompanies by 3 more 'zap' words which are mischievously similar to the guess word. If any of them are said out loud, then the timer will issue an electric shock to the artist. Three...
An electrifying word game! Explore the universe of words with Zax!, a vibrant and fast-paced game that challenges your knowledge and creativity. Players race against time to write words based on revealed themes and images, using their personal boards to write and score points. The dynamic gameplay keeps everyone engaged as card combinations change and new...
Zebra-Schwein will have your children committing unspeakably horrible genetic experiments in the comfort and safety of their own home. No, actually Zebra-Schwein only has children draw unspeakably horrible genetic experiments, specifically the combination of two animals as determined by a secret die roll. To set up the game, lay out the six animal tiles in...
ZED'S PARTY is an amazingly inventive and unusual game. HAVE YOU BEEN INVITED? Mime, Song, Dance and Drama make this an interactive and highly fun game. For any number of people from 4 up to 24, the game includes balloons, question cards and a full colour playing board. The inventor/designer of this game is Zed Rodgers, the actor/writer from London, UK....
Players have to answer questions as quickly as possible but are not allowed to say Yes or No (Ja or Nee in Dutch). There is a timer. When all questions on a card have been answered without Yes or No, the player can keep the card. When the time is over, the next player can attempt to earn as many cards as possible within the time available. The player who...
Players have to answer Disney themed questions as quickly as possible but are not allowed to say Yes, No or Uhm (Ja or Nee in Dutch). There is a timer. When all questions on a card have been answered without Yes or No, the player can keep the card. When the time is over, the next player can attempt to earn as many cards as possible within the time...
Zeg Geen Ja Zeg Geen Nee - Junior is a Dutch game. Players have to answer questions as quickly as possible but are not allowed to say Yes or No (Ja or Nee in Dutch). There is a timer. When all questions on a card have been answered without Yes or No, the player can keep the card. When the time is over, the next player can attempt to earn as many cards as...