Description from the publisher: 3… 2… 1… Sync! Meld your minds in Think n' Sync, a party game of quick connections. Pick a partner and then, at the same time, shout out an answer to the chosen category. Can you both name a movie princess? An ice cream flavor? How about something orange? Your answers may be great, but they score only if they're identical!...
Another game of the Ravenburger Think Series. You could train your ability to remember names and hobbies of people you meet at a"party". Everyone gets a number of people with their faces,names and hobbies. Then you roll and move around all the person from all players. When you hit a person for the first time you read aloud the name and the hobby of the...
Think Trunk is the perfect group and party game. Its unique game play allows for everyone to be involved on every turn. There are 5 different categories on each card: Think It, Number It, Act It, Prefer It, and Wing It. All 5 categories encompass and expand on current games on the market but are adapted for multi-player input without teams. The object of...
A easy to learn little dice game that asks you to Think Twice before you re-roll your dice. The game shares some similarities with Yahtzee and Cosmic Wimpout. You get 3 rolls of 6 6-sided dice and one special category dice. If you use all of your dice, your score doubles. If your dice match your category (high, low, same, different, odd, even) then your...
"Great minds thinkalike. The fast-paced riské game of quick wit and intuition!" This riské game of quick reaction is outrageous fun for mature teens and adults. It's a game where staying on the same wavelength really counts! The word is "diamond". Will he say "baseball" or will he say "ring"? The phrase is "satin sheets". What will your partner say...?...
Thinkamabob the game that tickles every inch of your brain What You're Playin' For: Use the Thinkamabobs + your big brain to complete challenges and earn points as you use the five areas of brain function: critical thinking, coordination, memory, word skill, and visual perception. Use points to move pawns around the track and into your Winner's Row!...
Set #4: "Cause and Effect" of the Thinkers series of board games will allow children of primary school age to learn to draw logical conclusions in various non-standard situations. The skills obtained as a result of the game will not only increase social adaptability but also lay the foundation for further personal development. Most of the items on the...
Edward De Bono's "Super Mind Pack" contains the book 'Thinking for Action and many pieces for playing 30 games, each especially created to a different thinking strategy. The ability to think creatively is a vital skill, but the ability to focus your thoughts and apply them in a practical way is just as important. This product is much more geared towards...
Gameplay overview: Players become explorers that must turn a day-to-day object into 5 different uses under a minute for the place chosen in every round. RULES ABOUT THE OBJECTS: - The object can adopt any size – be it tiny or huge- and be changed to any material. - You must not break or change its structure: a bottle cannot be cut in half to have it...