Jihad is a variant kit based on "Belisarius" published on S&T 224. Original game, "Belisarius" was published in the Decision Games Strategy & Tactics magazine #210. "Jihad !" is a wargame simulating the early expansion of Islam in the period of the Caliphs Omar and Othman (634-656 AD) when is 100 years after the parent game. "Jihad !" is a two player game....
From DecisionGames.com: The Roman Reconquest of Africa, AD 533-534 In AD 533, Eastern Roman Emperor Justinian began the attempted reconquest of the territories of the fallen Western Empire from the barbarians who overran it the prior century. Leading the first of those campaigns was the great general, Flavius Belisarius. Belisarius’s War is a two-player...
BELLA CONTRA BARBAROS covers the period of Rome's wars with the barbarians from 100 BC to 100 AD; from the reforms of Marius to the Dacian War of Trajan. Basically, there are two contrasting systems of organisation and tactics and command and control Firstly the Romans - who are regulated and disciplined - good order is important to their manoeuvre and...
This is a 2 player deckbuilding game, occuring during the Antiquity. Each player represent Athen or Sparta and are fighting in order to erase the opponent city. Will you cast meteors, unleash the Cerberus or ask Achillus to raise an army ? How to win ? Each player has a city (Athen or Sparta), split into 4 areas. Once all the areas of the opponent city are...
Bellum Gallicum II is a historical simulation which retraces the campaigns of Julius Caesar in Gaul from 58 to 51 BC, or from 696 to 703 ab Urbe Condita (since the foundation of the city), if one follows the Roman manner of counting years. One player takes the role of Julius Caesar and controls the Roman forces, their Gallic allies and German mercenaries....
The gods of Mount Olympus - Mars, Minerva, Neptune, Bellona et al - pass the time honing their skills on the battle field. Bellum Sacrum is a two player competitive card game. Each player plays with an identical deck of 42 cards. There are 10 different card types in a deck, each identified with a number, a colour and the name of a Roman god. There are 3...
A chariot racing game designed by Carabande's Jean de Poel. Player move their chariots by playing cards from their hand, and then using the appropriate miniature wargame-style ruler to move his chariot forward. Movement cards may be drawn from the standard deck or a higher-risk-higher-reward deck. There are also rules for engaging your competitors in dirty...
A chariot-racing game with pre-race rounds of card auctioning - the trick being that the race-winning "pot" is made up of the auction bids. You have to balance the cost of the cards against the likely return - you want good cards cheap, and you want to force your opponents to pay over the odds for their cards. Of course, everyone else is trying to do the...
Ben Hvr simulates a full 7-lap classic Roman race and it is playable in 60-90 minutes. Whip your opponents, swerve into them, and call down the wrath of the fates! Watch your endurance or you may end up wrecked and running for your life - but even then you are not out of the race. Try to jump on a passing chariot and throw your opponent off. The game is...