Covers the battle of Arginussae, the Athenian naval victory over Sparta in 405BC. It uses the same game system as the game designer's earlier effort, Salamis. Like the earlier 'monster' DTP game, Arginussae has nearly a thousand counters (albeit most of them are status markers) and eight maps. Like Salamis, this is a limited edition game - only 75 copies...
Players are students (Junior Members) of Aristotle’s school in Athens Circa 334 - 322 BC. Players move about the Lyceum (Gymnasium and surrounding grounds) to acquire knowledge in a variety of categories and subjects. The board is composed of 27 tiles, called Lyceum Tiles. The tiles are organised into a circular track in a random order. Players share a...
Introduction: Ark of Atlantis is a worker placement style board game. During each turn, players work hard to collect resources, save creatures, and find artifacts all while trying to build a ship large enough to save all of their workers before Atlantis sinks. As players race against time and each other, Atlantis continues to sink around them. Players must...
A game based on Carcassonne, Ark of the Covenant has players vie for control of cities, roads, flocks, and temples by using the tiles to create the dynamic play area and by placing followers on the tiles. New features compared to Carcassonne include oases along roads which award 1 additional point to that road for each oasis, a one-time use "prophet" for...
Amidst the dunes shifts a mysterious silhouette. It’s hard to make out its details, as large veils hide its true form to the curious eyes who gaze upon it. But as it gets closer to your camp, you soon understand that this newcomer brings one more enigma with it, one more mystery that needs be solved… and this enigma is called ‘Meema’. The Meema Expansion...
Originally published in Strategy & Tactics magazine #34. From the rules folder: "Armageddon is a simulation of the art of warfare from the earliest organized armies (c. 3000 BC) to the time that marching in step was introduced (c. 600 BC). The game represents the tactics and possible results of many of the battles of this period. These battles are shown as...
Armati is a complete rules system that simulates the battlefield tactics of Ancient, Medieval and Renaissance armies. Each Armati army can be assembled in three sizes, so that players may build them to suit both their financial resources and desired "look." 130 armies are included, divided into six periods, thereby permitting a greater array of "eligible"...
Armati II is a second edition of the Armati rules system that now enforces the fatigue rules and attempts to combine Armati and 'Advanced Armati. New material to expand biblical period chariot armies has been added but some of the later armies have been dropped. Army lists are included with the rule book which is not bound. This method was introduced in...