In Amyitis the players are rival architects competing to earn the most prestige building one of the seven wonders of the ancient world: the Hanging Gardens of Babylon. The game is named after the daughter (or granddaughter) of Cyaxares, the king of the Medes, who married King Nebuchadnezzar II, ruler of Babylon. The myth says that Amytis' homesickness for...
Amyitis: The Palace consists of a deck of 20 cards that replaces those in the Amyitis base game with mostly new abilities, a palace board and 2 additional characters, the Courtier and Noble. The expansion cards bear a orange frame to allow for easy recognition compared to the original ones. Amyitis: The Palace is included in the Ystari Box of expansions...
A non-random collectible combat game presented by The History Channel and TriKing Games, Anachronism allows you to take control of some of the greatest warriors in history and pit them against each other in a one-on-one battle to the death. Anachronism began with a 2-player starter set pitting Japanese warrior Musashi against the Norse legend Beowulf. The...
"War game for 2-6 players. Each player controls a civilization in the area of Asia Minor circa 1000 BCE. Each turn represents 10 years." The players expand their competing civilizations across Asia Minor while amassing resources. Knowledge cards are purchased to help advance, benefit, or protect a player's civilization. Random event cards generate...
In the depths of space, millions of light years away from the Universal core, a habitable planet has been discovered. Orbiting a young sun and being ripe with resources it is immediately desirable for the High Races. Conquering its primitive inhabitants by force would be easy but the all-knowing, ever-present Overseers do not allow any acts of violence...
“Ancients Wargame with emphasis on Command & Control. Victory: You win if you rout the opposing General.” Played on a square grid with terrain arranged as desired by the players. The game includes a detailed scenario generation system which allows for randomly determined army quality and composition, and leaders of varying ability (including attributes for...
Ancients Battlelines Clash (ABC) is a set of fast-play battle rules for the ancient and medieval periods. Units are classified by type (infantry, chariots, etc.), role (battleline, skrimisher, etc.), and fortitude (combination of morale, skill, and equipment), and can be further differentiated by special rules giving the missile attacks, special...
With grim-faced determination and sharpened sword, lead your troops through the greatest battles of history using the simple maneuver and combat mechanics that allow you engage in the decisive missile and melee combat that is Ancient Battles Deluxe. Here players will find more than a great game, but a complete system using standardized pieces and rules...
From the far reaches in Africa and Asia, ancient armies would mount a howdah on the back of a mighty pachyderm and transform it into a War Elephant! How will Alexander meet this new threat when invading India and meeting King Porus at the Hydaspes river? Why was Hannibal so careful to bring elephants across the treacherous passes of the Alps in the winter?...
From the publisher's website: They rode swiftly across Eurasia over steppe and across plains under the Great Khan, or from Byzantium in armor as Cataphracts. Man, beast, and bow has long been a weapon of shock and maneuver. Now you can find out as you re-write the pages of history's great battles like those featuring massive Persian cavalry formations at...