In Hoc Signo Vinces: The Campaign for Rome, 312 AD is actually 2 games . One game uses an area map to portray the campaign fought in northern and central Italy between the forces of Maxentius and Constantine. Battles between forces in the same area are resolved on a separate "battle board". Rules include omens, differing types of forces, as well as what...
These are a set of fairly simple and somewhat light-hearted wargame rules for the “Ancient” period, which I am treating as post-Biblical to circa 1000 AD; beyond this point the rise of the Feudal knight changes both the nature and tempo of warfare, which I feel is better represented as a separate sub-period covering 1000-1500 AD (discuss). These rules...
In Strife and Conflict is a scale and model agnostic battle game set during the reign of the Assyrian Kings from 1273 to 671 BCE. This work features the Assyrians and their enemies of the Bronze Age and early Iron Age. In Strife and Conflict uses an expanded system made popular in Osprey's Men of Bronze in the Osprey Wargaming Series. Therefore, it is...
"Full" title: In the Land of Egypt... You'll find 8 great games about ancient times. A small collection of games in a single box... Includes 30 Pyramid Cards, 30 Mummy Cards, 15 Rhyme Cards, 2 Egyptian Dice, and a rule booklet From the box: In the Land of Egypt bring the dark secrets of ancient Egypt to light while reinforcing the educational curriculum....
At the dawn of a new era, humanity stands at a threshold. Across vast landscapes, small settlements begin to emerge, driven by a thirst for knowledge, a desire to flourish, and the ambition to leave an enduring legacy. Ahead lies an Inceptum - a great undertaking through which vision and resolve will shape the course of history. INCEPTUM: Dawn of...
India’s Epic Mahabharata Game is a track game based on the most magnificent epic of Indian mythology. Players gain support from one of the two warring families, either the Pandava or Kaurava. To win, players must obtain 1 Celestial Weapon card, 1 Flag or Conch card, 8 Virtue Cards and 18 Coins. Players roll 2d6 to move around the board, each square of...
From the Queen Games and the Gamefest Homepage: In the valley of the Indus, traces of the ancient Harappa culture are to be found. Two to four expedition teams are ready to try to secure the most promising sites in the digging field. Each square on the game board contains valuable finds. Each team would of course like to occupy the best sites, and then dig...
Indus társasjáték 4000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
A card game for 2-7 players. Each player represents a city of the Bronze Age Indus Valley Civilization (IVC), also known as the Harappan Culture. The IVC flourished (in present day Pakistan) 3300 - 1300 BCE. The game is conducted over 10 turns. Each turn represents 200 years. Players share a common deck. Each card has the trait of one or more scoring...
Infamy, Infamy! are rules for large skirmishes in the Roman world. This, the first volume in a series of three parts, focusses on Rome's wars with their western barbarian enemies, from 60 BC to AD100. Covering the campaigns in Gaul, Britannia and Germania, the rules use unique game mechanism to reflect the asymmetrical of these wars, with the discipline...
Inferno: Collector’s Edition brings together Inferno, Inferno: 1348, Papal Bulls, Plutus & Phlegyas, and Virgil, Charon & Lucifer in a single deluxe box. Conceived as the definitive edition of Inferno, it combines the complete game system with exclusive modules, additional gameplay content, and extensively upgraded components. Inferno In Inferno, players...
Influence is a a game set in ancient Rome, where each player competes to become the Emperor. This is done by passing laws to gain influence points with the four people classes: Military, Priests, Upper Class, and Lower Class. The game centres around bribing, bidding, and the use of action cards to further progress. The game is played in rounds, with...
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game...
Inis: Legendary Edition társasjáték 40000 Ft-tól! - 1 felhasználó árulja ezt a játékot!