Melpomene, the Greek Muse of tragedy, has come to the festival to bless the playwrights with inspiration! Muse of Tragedy 6-card expansion introduces masks, which can be used as any element when scoring patterns. Shuffle the 6 expansion cards into the base game deck and play as normal. Each new expansion card has a mask icon alongside the normal icon...
Thespis has gained acclaim across Greece for being the first actor to step out from the chorus. Outperforming him is sure to please the gods. Soliloquy 6-card expansion enables solo play, pitting the player against the legendary tragedian Thespis. Work past this automated playwright’s creative interference to secure your theatrical legacy. Set up the core...
Eagles is a Diplomacy variant which is set in an alternate history Roman Empire; the game starts in Spring 118 CE shortly after the assassination of Hadrian. The game can accommodate 2-12 players but is recommended for 4-6. Each player starts in one of a group of given supply centers and has two more from a different group as allies; which ones each player...
Ard-Ri - Celtic for "High-King" this variant starts off fast and bloody. With no neutrals and the ever-raiding Vikings, you neighbor could be your only hope or the nail in your coffin. This is a 5 or 6 player map variant set in the pre-Christian Ireland, and uses the familiar rules of Diplomacy ®. This Stupendous Game includes: Rules, Four part Game Map...
Rome will be an Empire! This is unless you have something to say about it. Range from the Pillars of Hercules to Mesopotamia, in your quest to rule the ancient world. Classical, a Diplomacy ® Variant set after the death of Alexander the Great. This is a five player game using the familiar rules of Diplomacy ® This Stupendous Game includes: Rules, Eight...
Disciple Detective is a deduction game for 2-5 players. Each player begins with a handful of Disciples that only the other players can see. Individuals must use their deduction skills and intuition to determine what Disciples they have. Players may take notes on the back of their cards with a dry erase marker to help determine which disciples are in their...
Discordia Parades is a fan-expansion for Discordia. It replaces the Germanic raids with new opportunities for bonuses, rather than penalties for not fulfilling the random strength requirements of the original game. The new parade tiles that replaces the A/B/C/D-tiles of the original game are revealed at the same times as before, but instead give 1 or 2...
Small paperback book serving as an introduction to miniatures wargaming and also containing rules for use from the ancient period up to the American Civil War (1 rule set for the whole lot !) Rules are based on rolling a one die for each group of six figures when shooting, or counting heads and multiplying by a die roll in melee. Also includes rules for...
Discovery is a brand new educational and collaborative game, for adults and children from 6 years old, based on the evolution of mankind during prehistory and antiquity. Each card represents a major discovery, innovation or breakthrough in our history. Most discoveries are based on earlier discoveries, called prerequisites, and open the way to new...
Discovery is a card game in which you will retrace the major steps in the evolution of humanity. Each card represents an innovation or major breakthrough in our history. Each one builds on previous discoveries, called prerequisites, and paves the way for new discoveries. During a game, you will build together the "Discovery Tree" by each placing cards in...
"Discovery is a card game in which you will retrace the major steps in the evolution of humanity. Each card represents an innovation or major breakthrough in our history. Each one builds on previous discoveries, called prerequisites, and paves the way for new discoveries. During a game, players will build together the Discovery ""Tech Tree"" by each...