From the Publishers Catalog: "What Am I? gives a clever twist to the classic game of charades, and makes guessing more fun than ever. Choose from one of over 60 pictures in the provided picture booklet, or make up your own. Then build them with a selection of colorful shapes made of chunky foam magnetic game pieces and have the other players guess what you...
In What Do You See? Colors, players choose face-down cards, trying to be the first to complete a set and win the game. There are three different ways to play. Search and Match Colors - Each player takes a card marked with a colored star designating which color he or she will collect. Picture cards are placed face-up in the center of the table. Each player...
Turn learning into a game and kids will want to play. Based on What Do You Stand For? For Kids by Barbara A. Lewis. To win, players collect cards of each trait. Each card features a "What If" scenario or question about character that gets kids thinking about what they would do-and what they stand for. Meant to be played with adult supervision (a teacher...
From the publisher: This game makes the cogwheels of your brain turn. Do you know who invented the bicycle, and how Blu-ray differs from DVD? If you don’t, find out with What everyone should know about the greatest inventions! On each turn players take one card and try to answer to the question on there! When getting the answer right you get 10 of the...
From the publisher: This game will take you to the hottest deserts and the deepest oceans, and even beyond the Moon! Do you know how many bridges cross the Amazon River, or what causes solar eclipses? If you don’t, find out with What everyone should know about the amazing Earth! On each turn players take one card and try to answer to the question on there!...
From the publisher: This game will take you on a trip to Europe. Everyone knows the leaning tower of Pisa, but do you know why it doesn’t stand straight? If you don’t, find out with What everyone should know about traveling in Europe! On each turn players take one card and try to answer to the question on there! When getting the answer right you get 10 of...
From the publisher: This game covers the whole scale from haute couture to everyday trends. Do you know which international fashion house uses the initials LV, or which animal appears on the Lamborghini logo? If you don’t, find out with What everyone should know about trends and lifestyles! On each turn players take one card and try to answer to the...
What in the Wild is a game system consisting of a deck of 120 cards and rules for 5 different games. Cards contain plant and animal species and the food, water, shelter, and space they need to survive. Much as with wildlife conservation in the real world, the games of What in the Wild focus on cooperation, collaboration, or side by side competition rather...
Subtitled in the rules as "A Game of Family Supplies", this 1889 card game is based on the familiar mechanics of Happy Families, where players try to assemble sets of cards by asking each other for cards related to ones they already hold. In this case, the 40-card deck is divided into 10 sets (called orders) comprised of a variety of household ingredients....
Logic and matrix games for children. "The jewel in the crown of all matrix games. The set includes 10 graded games..." Contents 4X4 matrix board with space outside matrix for a row and column of tiles on the outside edge of the matrix. 10 sets of tiles with each set containing margin "category" tiles and intersection "instance" tiles. Rule Book: 38 pgs....
What's Missing? is both the name of the game and what players are trying to figure out. To set up the game, players lay out on the table the forty objects (four each of ten different objects) in the box, and each player takes four raven tokens. While all the other players close their eyes, the active player for the round removes one object from play...