User summary 就カツ! (Shukatsu!) is an educational game aimed at helping graduates prepare for the job market. Until recently, it was very unusual for people to switch jobs, as many employers would be very loyal to their staff and effectively provide a job for life (evidenced by the ubiquitous Japanese 'salary-man'). You try to get into a good company on your...
Are you ready for an exciting electoral campaign? In Si la tendance se maintient simulates, in 2-5 hours, a full electoral campaign, day by day. Players represent political party leaders in a generic Western parliamentary democracy using pure proportional representation. During the course of the game, players will manage a hand of cards that they, over 28...
Sia Krung (The Fall of Ayutthaya) is a historical hidden role and political strategy board game inspired by the First Fall of Ayutthaya (1569), one of the most significant events in Thai history. During King Bayinnaung's campaign against the Kingdom of Ayutthaya, Burmese forces surrounded the capital for an extended period. Although the city's...
This is educational roll and move game about Sibelius, the most famous Finnish Composer. Players are rolling the dice and moving through places in Europe following the carrier of Sibelius. There are 28 places of interest and if players happen to stumble on them, then they must answer some questions. If the player knows the right answer, he/she might get...
Children's game intended to teach road safety, particularly for young cyclists. The board reflects a ride through town and ends where you started from. A dice is used for movement but has some choices if you are lucky. If you roll an arrow, you can advance up to 4 spaces. If you roll a card, you draw a card and another player asks you the question. If you...
Red tiles are open, green ones face down - there are pairs which shows matching traffic situations. A green card is flipped open. If the player can find the matching situation on a red card, he or she can keep the green one, if not, the red card is flipped over (they are two-sided. If still nothing matches, the green card remains open and can be matched by...
An exciting traffic game for 2-6 people from 6 years. Everyone goes to school, but nobody goes alone! Everyone has 2 figures that they have to bring quickly and safely to the school yard. Traffic questions need to be answered and roads need to be crossed safely. If you have collected enough points, Quacks will help you a lot further to your goal! A traffic...
The players take turns to roll and move. On the roll of a 6 they start at the Kindergarten, School, Shopping Mall or House Nr. 12 and have to reach the location in the opposite corner of the game map, while minding the traffic rules. The players have to stop on the red and yellow spaces. To move from a yellow space the player needs to roll an even number...
Players are given a random word business name and category and have to come up with and pitch a brand new business idea to other players. Both "Funny" and "Fundable" pitches are rewarded so multiple play styles can succeed. It's Like Shark Tank meets apples to apples. How its played: -Split into 4 teams. 1 team starts as the "Investor", the rest as...
This game which premiered at Essen 2000 is for Ages 5 and up. It is educational in nature -- children who have some ability to count are able to develop their skill. Each of the games is a bit more challenging than the last so once they master one game they "graduate" on to the next. Initially the child simply counts. Later the child uses an included ink...
In this tactical tile-laying game, the players try to create living space for as many animals as possible. At the same time, they want to fulfill requests for ecological compensation areas – and it will be even better if these areas can be used for traditional farming. In Siebenpunkt, you need to balance both space for animals and ecological compensation...