S.Y.N.C. is the cooperative game where players choose the character (phantom) cards that are best linked with the available sets of associations. The trick is that the players are not allowed to communicate with each other before they make up their choice and to win the round all of the players need to pick one and only one character from the available...
From official web page (translated from Spanish): "Sabidurius is a board game based on the words, definitions, imagination and writing. Unlike other games where knowledge is crucial in Sabidurius age and cultural level doesn't care. Sabidurius rewards imagination, your ability to create definitions that sound convincing without worring whether they are...
Sabuesito y el grito de Independencia is a children's roll & move game with questions and answers on the first attempt of independence from Spain in Quito (Ecuador), on August 10th 1809. The game was created by Luis Arregui and published by the Ecuadorian Ministry of Culture. Its goal is to promote reading habits among children (the game is accompanied by...
Saca la Lengua / Treu la Llengua ("Stick out your tongue") is a game on the oral microbiome created together with the Center for Genome Regulation (CRG, Barcelona) for its citizen science project "Saca la Lengua". The game idea was designed in cocreation sessions with scientists, journalists, teachers, and various citizens. Then it was developed by the...
The players get tiles that are segments of the map of Sachsen with some added symbols. If they spin a sympol that they have on their tiles, they can place their tile on the game map. The first player who has placed all his tiles on the map, winns the game. There are 3 sets of tiles with their own spinner: 1. agriculture and mineral resources 2. historical...
Memory-style game to build Rhenish-German swearwords out of pairs. Just for the fun of learning or revisiting Rhenish dialect words. The game plays like memory (unlike memory you don't keep matching pairs - put them back on the table, again). One word is the first half of the full word, one the second (1:1 match). To avoid unclarities, the matching parts...
This educational game has 170 question cards beginning with "when" (it's a historical game). The other side contains the answer with some historical information. Each player has three cards with A, B and C respectively. One player reads out a question, all players secretly choose which of the three given answers is the correct one. For a correct answer, a...
44 cards, depicting 7 sets of six animals plus two Hunter Cards. The object is to collect sets of three cards of the same animal. This visits the same territory as Jungle Thrills but with differences. The main one being that you no longer bag wild animals. The Hunter card in this one is a bad card and should you have it in your hand at the end of the game...
"Who lives where?" - That's the question. The Camel in the desert of course, but where does the lion live, the... There are two different series of Safari cards. The first series is made up of 24 animals with a white background while the other series has the same 24 animals in their living places. The player who has the most pairs at the end of the game...