There are two ways to play this fun matching game – Face Up Match Up for the youngest players and Memory Match Up for kids 3+. In Face Up Match Up place all cards face up on a table or smooth surface. Have an adult request a match. For instance, “can you find the “7s?” Children can take turns or compete to see who finds the most matches. Or have the child...
Principle Dilemma - The righteous pursuit through moral combat. This intellectual card-based board game gives each player the opportunity to use their creative thinking and moral compass to delve deeper into their own minds, thoughts and discomforts as well as those of their opponents. Players will expand their minds by analyzing some realistic and some...
Princess Amelia This is a game for glittering princesses, both big and small! It's almost time for the annual summer festival in honour of the great fairy sorceress Valpurga and you are invited, of course. So, you go into the big diamond forst to look for the most beautiful, glittering stones so that you can light up the magical festival with your...
When primary colors overlap, you form a secondary color, which has its own way of scoring. Will you be able to master all the secrets that make up white light? In Prisma, your goal is to score more points by creating your own sequence of colored shapes. In each round, you draft a card from your hand and place it in front of you, showing three shapes...
PrisMix is a color spectrum card game. Players mix and match 12 prismatic colors to create 30 colorful scoring combos with prisms. Players want to strategically create color mixing combos to play multiple cards from their hand at a time to quickly play out all the cards in their hand first to win. So even though a player may have more cards in their...
The learners are consumers, or potential consumers who are interested in learning how to protect their right to privacy. This game may be played by learners with little or no prior knowledge of privacy rights protection, as a means of becoming aware of positive actions they can take in various situations. It is also appropriate for players with some prior...
This is a miniature card game published as a promotional item in 1875 by Charles Gooch, an American manufacturer of "Noiseless Spring Beds". The deck consists of 56 cards that measure just 2.25" by 1.25". The cards are printed with black ink on plain cardboard, with one side showing the name of a country followed by four geographical features related to...
Theme is the maneuvering of game pieces on a 6x6, 8x8 and 10x10 square board layout to Trap and Purge the Baron Game play is similar to Chess, if it were on steroids There are a lot of game pieces involved, about 102 starting pieces and 2 decks of cards It's a table top game, meant to be played in a modular fashion, so that no 2 games have to be played in...
Trivia game about life in PRL (Polska Republika Ludowa, People's Republic of Poland). The title means "People's Board Pastime". Players in turn move their pawns by a number of spaces rolled on a single 6-sided die, and follow the instructions printed on the space on which they land. Most of the spaces have players drawing cards and answering questions in...
This adventurous game allows players to travel through an exciting obstacle course. The first game, IS IT PROBABLE?, has students answering probable, not probable, or equally probable questions. The second game, Obstacle Challenge, requires students to answer probability cards while carrying out experiments. Five question piles are offered with a sixth...
Players roll dice and move their pieces around a monopoly-style board. It is designed to reinforce problem solving skills during adolescence. The activity is based upon five skill steps: 1. identify the problem, 2. assume responsibility for it, 3. identify different solutions, 4. try the best solution, and 5. try other solutions if the solution originally...
This is a word meaning game with some particularities: 1.- It has card with STRANGE words, so they are very difficult and, because not a lot people know their meaning, allows to bluff and laugh a lot. 2.- Players start in the ignorance gear and must go until the knowledge gear. 3.- Each player has it’s own path on the board. 4.- Each path is different...