Objective: Move from your East Frisian island up to the mainland collecting 5 ingredients (preparing tea) and get back again - acting by turns - each player gets an island, the 'Alte Fritz' - a neutral figure - is placed in Aurich. active player rolls the die - you need a 'joker' stepping from island to mainland; successful? move vertical or horizontal if...
Objective: be the first to collect all the slides (10) which match with the drawings on your own board - acting by turn - roll the six-sided (5 symbols + joker) if you see e.g. the symbol "smell" you have to choose a slide 1. which is printed on your board 2. which refers to 'smell' before you place it on the board - turn it, because on the back you see if...
2 players (or 2 teams of 2) turn up a card with a word on, and the first to announce a synonym for the word takes the card, and then a new card is turned over. This continues for 3 minutes, using a sand timer. Then the "brain freeze" round begins, where a single card is turned up. The first player to name a synonym for the word gives the brain freeze card...
A family game of fun facts about the U.S.A. Fun for all generations! Learn about the history, heroes and heritage of the U.S.A. as you play. Roll the color die to see which of the six different categories of questions is yours to answer. Have fun following the state flags around your own game board. First player to collect all six category cards and reach...
And educational game for "Occupation, Study Hour and Home Play" with cards on various parts of American history such as the Civil War and National Expansion. The game plays like "Go Fish" with each player asking other players for pairs of cards and creating sets based on various themes. According to the designer: “The pack contains 56 cards, in which seven...
A rapid-fire "print-and-play" game where players have to sell arms to various unsavoury customers across North Africa and the Middle East. The order of play is through a series of quick rounds, with both players racing to claim territories - either as selling opportunities or to shame the opposing player for already selling weapons there. The tricky...
The urban companion of Community, with higher level strategies. We try to develop our town’s economy and avoid going bankrupt. We decide on what works best as private enterprise and/or what works best cooperatively owned and operated. Maybe credit unions, food co-ops, people parks! The Daily News and mail bring many challenges. The players begins the game...
From the box: The urban companion of Community (another Family Pastimes game) with higher level strategies. We try to develop our town's economy and avoid going bankrupt. We decide on what works best as private enterprise and/or what works best cooperatively owned and operated. Maybe credit unions, food co-ops, people parks! The Daily News and mail bring...
These are a couple of games, made in Singapore, which come together in the same box. The objectives of these two games are to inculcate good social behaviors and habits. The eponymous Our Town Sparkles is a simple roll and move boardgame. The first player to get to the end of the track by exact count wins. The Social Responsibility Game has a circular...
This was an educational game from Selchow and Righter that was part of a series of at least 3 "Our USA" games. The cover states it is for ages 7 to 14. The game includes a map of the US with a winding path, a spinner, and cards corresponding to resources that could be collected along the path (e.g. Wyoming -- wood). The object is to complete a full circuit...