Math + memory + fun are intergrated in this innovative game and activity card deck. Who said math has to be boring? "Hurry up" is a combination of addition, subtraction, multiplication, division, memory games and activities.Everybody will have endless hours of fun. It is time to unplug and have real interpersonal bonding time. With "Hurry up" everyone can...
In Danish "Husker Du?" (Pronounced HOOSKER DOO?) means "Do you remember?" This is a children's memory game wherein plastic tokens cover windows in the game board. Take turns uncovering windows to match the images beneath. The images are printed on a wheel which can be turned so that each game has the matching images in different locations....
From the back of the box: "Welcome to the Hustingshire North Parliamentary Constituency, where your campaign to become its duly elected Member of Parliament is about to commence. The Hustings is a fast moving and exciting game which follows closely the British electoral process and gives its players the chance to become candidates and experience the thrill...
A Trap the Cap adaption - 2 different games. Instead of a die, this game uses a spinning top to reach results between 1 and 6. The game board has two sides. Side 1 is a standard "Trap the Cap" game with an altered game board. Side 2 uses different rules. Each space shows the first part of a mathematical expression, which is completed by the result of the...
An entertaining and learning game for everyone who wants to pass the driving exams, but also for the expierenced drivers! The purpose of the game is to gain knowledge of the trafic in a hunoristic way - or maybe refresh the knowledge you already have (or used to have!). The game board have two areas, the outter and the inner: At first you use the outter...
Hydrologic Cycle is a fast-paced, 1v1 or 2v2 player, area-control card game where players fight for control of the global water cycle. To win, players must use their knowledge and memorization skills to connect water cycle reservoirs and transport processes and end the game with more of their cards covering the game board. Hydrologic Cycle uses...
The learners will be able to write simple HyperTalk scripts. Players must build coherent sequences of cards into HyperTalk scripts. This is similar to a straight in the card game "Rummy". Cards are marked with individual HyperTalk commands such as "On MouseUp", or "visual dissolve". A dealer gives each players 10 cards from a deck of 60. The dealer places...
Hyrräpeli is a spinner game for children to learn to recognize in which category a certain item belongs. Categories are crockeries, vehicles, buildings, animals, plants, tools, clothes and furniture. At start of the game every player gets six cards. Rest of the cards are left as a draw deck. On your turn you spin the spinner. The side shows the category...
Card and dice game where 50 of the 60 cards hold 6 clues about a famous sporting person. The 1st clues are very hard (typically birth date alone), and get subsequently easier until the final 6th clue which actually tells you the name of the person! To start, a player (randonly chosen) looks at the first card (in secret). The player to his left then rolls...
Card and dice game where 50 of the 60 cards hold 6 clues about a famous television or film personality. The 1st clues are very hard (typically birth date alone), and get subsequently easier until the final 6th clue which actually tells you the name of the person! To start, a player (randonly chosen) looks at the first card (in secret). The player to his...
Reader's Digest I Can Count Is a children's educational game that can be played 3 different ways: Steer Clear! Be the first to get into the blue area along the TOP of the RIGHT SIDE of the board. Pick-A-Penny Be the first to get a dollar in your wallet or purse. Inch Along To The Circus Tent Be the first to get to the circus tent. Includes: Tall Chart to...