When The Journey Of A Lifetime Is Just The Beginning... Pack your backpack and board the legendary Trans-Siberian Railway. Set up a unique itinerary and travel to the most common places or find adventures off the beaten track. Choose Trains, Hitchhiking or Marshrutkas as your standard mode of transportation – a Plane or Helicopter in extremis. No matter...
In the words of the designer: "This is speculation on a grand scale where the future of Australia hinges on a takeover race between the Financial Superpowers of the World." 6 nations are represented - Australia, Japan, USA, UK, France and Germany. Regardless of the number of players, one player (the best player) must be the "Australian Master Player." Your...
Description from the publisher: Kaadoo: your nature safari on the go! Bring the uplands, the expansive Tundra indoors! Fun and educational wildlife safari board game for children and the whole family. Ideally suited for children aged 6 to 12 years One-of-a-kind board game created by wildlife photographer and enthusiast Diinesh Kumble; approved and...
Grandfather is a children's game in which we have to get the highest number of points trying to complete the skeleton of our character. Created to learn the human skeleton on the one hand, its reversible board in the form of 4 puzzle pieces allows learning the parts of the body on the other. We continue singing and dancing with our Grandfather and the...
This is one of the seven "Grandma's" games issued by Milton Bradley in the early 1900s. This one, as the title suggests, is a geographical quiz. It consists of 119 plain cards each with a single numbered question, and a booklet with directions and all the answers. Players are given at least six cards each, and take turns flipping over a single one of their...
In 1887 the McLoughlin Brothers introduced a successful series of educational card games under the name "Grandmama's XXX Game." The series included card games on Arithmetic, Bible Studies, Geography, Riddles. and Useful Knowledge. One player was designated the "preceptor" and the other players were "scholars." The preceptor would ask questions and go...