From the back of the box: Players travel the board collecting Works and Travel cards necessary for acquiring Composer and Period Cards. Active interaction between players allow for frequent exchanges. The goal is to acquire Composer Cards and Period Cards for three historical periods. On a second level of play, the winner is the one who can correctly...
This is a late 19th Century quiz game, which the box says contains "400 Questions and Answers on the Great Industries of the United States". It consists of 100 plain cardboard cards. Each card has four questions, each followed by its answer, with a black line surrounding the text near the card's edges. Players take two cards to start, with the remainder...
The purpose of the game is to educate players about the most up to date inventions (of the time) and their inventors. Up to 10 can play. Each player gets a card with 5 inventors listed on it. There is a pile of cards with inventions listed on them, and the goal of the game is to claim inventions that belong to the inventors shown on your card. The winner...
There are 24 cards - 4 of each numbered 1-6 on the back (in the style of a 6-sided die). Each card has a leaf and a number of ladybirds from 0-3 on the front. At the start of the game, the back of the cards are showing (so each leaf is hidden), but on his/her turn, a player rolls the die and picks up a card of that value. Near the end of the game, if you...
A Victorian card game, featuring 55 cards showing the contemporary locations in London. Many of these buildings are no longer around and, if you know London at all, you will notice the fact that still-existing buildings are not hemmed in by modern developments and office blocks as they are now. The game is played with 64 cards - 55 picture cards, 8...
An instructional card game meant to teach players the names, history, functions, and associations of characters and locations in classical mythology. The game is played with 76 different cards, which each tell the story of a different mythological figure. Included is a pronunciation card, a 2-sided instruction card, and a 4 pages "background" by "the...
Card game using representations of four continents as the suits, Europe, Asia, Africa and Europe. The suits have 13 cards. Special cards rank higher, in this order. Map, Man, Woman, Child. These are called the Titles. A random card is selected and that suit are trumps, here called Stars. It is for four players divided into two teams and is essentially...
While college campuses are becoming increasingly diverse, many students still find it difficult to step outside of what is familiar and interact with students of different races, religions, classes, abilities or sexual orientations. Students may pass each other on campus and attend classes together, but few develop meaningful relationships with others from...