"An allotted supply of vital resources are expended during play until the player can no longer supply food, water, or air for his increasing population. He suffers Disaster and retires from the game. The last survivor is the winner." A game of natural resources, pollution, and population control for 5th or 6th grades. Materials: Game peg board, people peg...
DISASTER! is for ages 8 and up, 2 to 4 players with an average playing time 15 - 30 minutes. Learn about natural disasters and how they affect the U.S, including how scientists rank the strengths of the different disasters. Learn which geographic areas are at risk and how the seasons affect a disaster's occurrence. Tornadoes, earthquakes, hurricanes...
Disbiotik is a competitive card game about building and managing your own gut microbiota. The goal is to finish with the healthiest microbiota. On your turn, you play one card from your hand to build your microbiota, attack an opponent, or use antibiotics to remove infections. After resolving the card’s effect, you draw a new card from the open market to...
Disciple Detective is a deduction game for 2-5 players. Each player begins with a handful of Disciples that only the other players can see. Individuals must use their deduction skills and intuition to determine what Disciples they have. Players may take notes on the back of their cards with a dry erase marker to help determine which disciples are in their...
Take an evocative trip across America, traveling from state to state! Re-live history-making events, great explorations, and historic moments, accumulating and spending money along the way. Play Discover America today and re-live America's past! AN OVERVIEW: The objective of the game is for each player to move their player game piece around the board, "the...
This game challenges players to "Discover Hawai'i" better and quicker than their fellow 'travelers'. This is done by earning at least 500 Discovery Points and being the first one to return to the "Aloha Square" The game consists of one board, one die, four pawns, one pack of "Kokua" Cards, One pack of "Pilikia" cards, Discovery Notes and Four Discovery...
Discover India includes 36 cards (1 for each Indian state) with various facts about the state (exports, major cities, rivers, capital, etc.) Each player has a pawn and a set of 36 tokens (1 for each state). Board has 36 spaces (1 for each state), each showing a clue for that state (e.g. "Visit the wettest State"). On turn, roll 1d6 and move. If you land on...
From the box (rules printed on bottom of box lid) "Object of the game-To be the first player to tour the state of Iowa and cross the finish line. He therefore is named the winner." This is a simple roll and move game featuring a map of the state of Iowa. There are two decks of 16 cards with basic information on Iowa which must be played when pawns land on...
Discover Luxembourg is a fun and educational journey through Luxembourg, encouraging players to discover the country while testing their knowledge and business skills. With elements like challenges, fines, and cash rewards, it blends trivia with light economic strategy in a race-style board game format. Gameplay Designed for 2 to 6 players, the game begins...
Everyone is moving on the Moscow subway map. In the beginning every player receives 3 cards with photos of Moscow tourist sights. The goal of the game is to visit your 3 sights and return to the starting point. To win the game you need to do it first. Main difficulty is to recall what subway station is the closest to sight. On the back of the sight card...
Discover Omaha is a simple dice-rolling game, in which players started at Eppley and rolled their way through the city. The board resembled Monopoly and was geographically faithful-ish to Omaha. It is one of the first modern board games created by black game designers. The rules are designed so that people will become familiar with Omaha. The purpose of...