Players will be asked to either perform, recite, or use their aural skills in a variety of practice sessions in order to get to Concert Hall, their big debut! Accuracy of responses will advance one the quickest. Contents: - Equipment Electronic capacities; four keyboards (2 octaves) on four sides. Mini tape recorder to play supplied tapes. - Ancillary...
This game is one of a series of roll-and-move games published by the Regent Book Store in Singapore in the 1970s or 1980s. The games all have a paper board with graphic illustrations in the style of that period. Text on the board is in both English and Chinese. The boards were printed by Koon Wah Lithographers, Singapore. In Conduct Games, players roll a...
Translation from back of the box: The board game CONDUCTEUR aims to familiarize the players with the road safety code and the laws that govern it. The situations presented correspond to the reality that drivers and future drivers will face. The goal of each player is: get the least possible offense due to his negligence or imprudence for they result in the...
In this solitaire roll-and-write game, you’ll become a conductor on the Underground Railroad, shepherding a party of self-emancipated fugitive slaves on a flight to freedom. Designer's note: These rules apply to the standard form of the game. The system is designed to support scenarios representing individual slave narratives. Each may modify these basic...
CONFIDENT? is a highly entertaining family party game where you answer questions like "how many slices are there in a loaf of bread?". But, instead of giving exact answers, you guess with a RANGE! You only need to get the right answer in your range to win points so everyone can have a go, but the smaller your range compared to everyone else, the more you...
Player(s) work together to find an arrangement of digits in a table which satisfies certain criteria. Then they discover which of the image cards can be used to represent the table in diagrammatic form. More a puzzle than a game, and there's not much more to it once you "get it," but it does offer a glimpse into a backwater of Mathematics you might...
An educational game where players utilize geometry to design floor tile plans in Mt. Vernon, George Washington's house. There are four rule sets with many variations for each. Some of these include racing to complete a room first, utilizing various color combinations, picking all the tiles to complete a room before laying any out, etc. Some variants are...
This cooperative game teaches peaceful conflict resolution techniques and anger management skills. Players work together to journey to Saturn. The journey is represented by a puzzle that must be assembled in the center of the board. Players earn puzzle pieces by answering questions about conflict resolution and complete their “mission” when they have...
In the conflict resolution game, players move around a board or take turns drawing scenario cards that describe common disagreements (like sharing, teasing, or differing needs). Each scenario prompts you to use specific peace-building strategies such as apologizing, compromising, listening actively, respecting differences, or finding a win-win solution. On...
The world is coming to an end, and every aspect of your survival depends on your strategic thinking, cunning, negotiating skills and your sense of humor! Start as a leader, someone with the skills and courage to confront a post-apocalyptic world and all its new challenges head on. To attract others to your cause you’ll need to give them a reason to do it....