"The flow chart is one of the principle components of computer technology, a graphic representation of a sequence of operations in a computer program. To familiarize laymen with computer programming, the game's central focus is the construction of a flow chart by arranging the playing pieces in a sequence that gives the highest score. A basic version and...
The players of this game will be able to identify and name five computer components - C.P.U., monitor, keyboard, mouse, and printer. In addition, they will be able to recognize the function of each. The object of the game is to collect as many sets of cards as possible. A set consists of three cards pertaining to one particular computer component - one...
The players will be able to list the type of computer, software, printer and memory requirements needed to complete a specific office task. Players must try to match their COMPONENT cards with the task on the JOB card. When a player has a correct combination, they lay down their cards and earn 100 points. The winner is the first player to earn 500 points....
This game is designed for learners 12 years of age and older. It is designed to reinforce recognition of various constellations in the northern hemisphere, facts about our solar system, and concepts in general astronomy. The object of the game is to be the first player to take over all 32 constellations on the board. This objective applies when the players...
Introduction In Conceptualize This! you're approached by two manufacturers of final products. They both want to launch a new product into the market, for which they need the same intermediate product. Step by step you conceptualize this intermediate product by collecting the right cards and placing them on the board. Be careful though, because every player...
Players will be asked to either perform, recite, or use their aural skills in a variety of practice sessions in order to get to Concert Hall, their big debut! Accuracy of responses will advance one the quickest. Contents: - Equipment Electronic capacities; four keyboards (2 octaves) on four sides. Mini tape recorder to play supplied tapes. - Ancillary...
This game is one of a series of roll-and-move games published by the Regent Book Store in Singapore in the 1970s or 1980s. The games all have a paper board with graphic illustrations in the style of that period. Text on the board is in both English and Chinese. The boards were printed by Koon Wah Lithographers, Singapore. In Conduct Games, players roll a...
Translation from back of the box: The board game CONDUCTEUR aims to familiarize the players with the road safety code and the laws that govern it. The situations presented correspond to the reality that drivers and future drivers will face. The goal of each player is: get the least possible offense due to his negligence or imprudence for they result in the...
In this solitaire roll-and-write game, you’ll become a conductor on the Underground Railroad, shepherding a party of self-emancipated fugitive slaves on a flight to freedom. Designer's note: These rules apply to the standard form of the game. The system is designed to support scenarios representing individual slave narratives. Each may modify these basic...