1862 - Port Republic (American Civil War in 3D) This is the final of the five battles in the Jackson Valley Campaign of 1862 and the ninth battle in our series of the American Civil Wargames in 3D.It sees a Confederate force under General Thomas J "Stonewall" Jackson launching an attack against the Union force that is under the command of General Erastus B...
The eighteenth battle in the American Civil Wargames in 3D series. The Confederate Army is continuing its attack on the Union army, who are retreating towards the safety of Harrisons Landing. This is the largest set battle to date comprising of three battlefields, White Oak Swamp, Glendale and Malvern Hill. The battle is fought over two consecutive days....
1862: Savage's Station (American Civil War in 3D) Game #16 of 19 "Savage's Station is the fifteenth battle in the series and is the fifth in our Peninsula Campaign set of 1862. The Confederates are in a position to attack a Union rear guard at Savage's Station. Combat is designed around the three factors that appear on the unit counters, these indicate the...
1862: Second Manassas is the twentieth battle in the series and is the second in the North Virginia Campaign. The Confederates under General Thomas J "Stonewall" Jackson are attempting to attack the Union supply line at Manassas Junction, the Union General John Pope must stop them. The games comes with a printable game board that can be constructed 3...
Seven Pines is the twelfth battle in the series and is the second in our Peninsula Campaign set of 1862. The Confederates are launching a surprise attack against the Union forces on the south side of the Chicahominy River in a hope that they can defeat this smaller force. The game comes with a printable game board that can be constructed 3 dimensionally...
"1862 - Shiloh (American Civil War in 3D) Shiloh is the tenth battle in the series, this TWO day battle sees the Confederates launch a surprise attack against the Union who are in encampment. This battle is finely balanced and could go either way once the Union reserves arrive for the second day. The game comes with a printable game board that can be...
Description from the publisher: This is the twenty third battle in our series of the American Civil Wargames in 3D. The Confederate Army have been caught attempting to cross the passes over South Mountain in to Maryland. Historically the Union came into possession of the Confederate Special Order 191 which showed the disposition of the Confederate Army in...
1862: Williamsburg (American Civil War in 3D) Game #11 of 19 "Williamsburg is the eleventh battle in the series and is the first in the Peninsula Campaign of 1862. The Union have encountered the Confederate rear guard on the outskirts of the town of Williamsburg, the Union need a quick, decisive victory. Combat is designed around the three factors that...
"1871: Last Stand at Surbiton" is a sequel to Draken Games' "1871: The Battle of Dorking". However it is playable as a stand-alone game in its own right. Featuring a 'Dorking Lite' rule set and with a typical game lasting just half an hour or so, the intention is to give a free taster of "Dorking" and the world of the fictional German invasion of England...
From the publisher "In 1871 a serving British officer called GT Chesney wrote a short story that sent shockwaves through Victorian Britain. Frustrated by the state of the army, he wrote "The Battle of Dorking", the story of Britain's invasion and total defeat at the hands of a newly-united Germany. It was to influence both literature and British army...
1872: The Lost Crows is a solitaire, map-making, Roll-and-write survival game focused on a realistic immersion into a narrative of the Frontier West from a (Michener-esque) Native point-of-view. It's the 4th in my xx72 line of 1-page micro games. This game differs from its predecessors by increasing theme and putting much more emphasis in journaling and...
1881: On the Rail to Stability is an 18xx game set during the French colonial period and the development of modern Vietnam, spanning roughly from 1880 to the present day. Players take on the roles of investors and railway barons competing to build, finance, and control a network of railways, mining companies, and colonial concessions across the country....