In this print-and-play roll-and-write game, you are a young spellcaster transported to a magical realm to prove your worth. Guided by a wisecracking wizard dog, you'll explore a mystical map by flipping poker cards to determine your movement, gain resources, and perform magical actions. Each round, players flip three cards and choose one, using its suit...
Wizard Dog On Holiday changes the look for the base map and adds a rewarding layer to your adventure. As you collect treats - available in three types - you’ll mark them off on the treats track, earning +5 points for each completed row. Gifts act as wild tokens, instantly substituting for any missing treat to help you complete rows faster. Strategic...
Marketplace: Wizard In Training Expansion Cards adds a dynamic twist to the Wizard in Training universe with an all-new deck of purchasable upgrades. While exploring the magical realm, players can spend gems from their collection to buy powerful marketplace cards, each enhancing specific actions like spells, fetches, and dungeon runs. From enchanted blades...
Poppi: Wizard In Training is a standalone, print-and-play roll-and-write map that reimagines the core game with a mischievous twist. You play as Poppi, a young merchant’s daughter accidentally teleported to the Training Ground after grabbing a magical coin. Guided (and mildly judged) by a sarcastic wizard dog, you'll flip cards to explore the realm...
Pursuits: Wizard In Training Expansion Cards adds personal objectives and tough trade-offs to the world of Wizard in Training. At the start of the game, each player draws three pursuit cards and must choose whether to gain their immediate resources (at a cost) or keep them as secret goals for bonus points at the end. Some goals reward exploration, others...
Quests: Wizard In Training Expansion Cards introduces public objectives that add a competitive layer to your magical journey. At the start of each game, six quest cards are revealed, giving players shared goals to pursue - like collecting gems or progressing certain tracks. Be the first to complete a quest to earn a stronger reward, while others can still...
The Wizard's First Trial is a hand-made PnP riddler set in a world of Harry Potter. It suits well for the birthday party and can help to give a present or win some souvenirs for all of the guests. Yet it is still fun to play with friends solving riddles cooperatively. The game consists of a set of puzzles that follow each other till the final envelope....
Wizard's Quest is a fantasy-themed area control wargame in the 1970's. It's simple & fun to play with up to 6 players. After the rise of modern euro games, I found the game has lots of potentials to be upgraded to the next level. Since the game is out of print for a long time, I decided to redesign this game in 2011. The project is named Advanced Wizard's...
Wizard's Quest is a free print and play game in which you take the role of a wizard about to complete his training. In order to do this, you must defeat a creature called Gegenhound which lives in a place called "The Gether." The wizard advances around a the map via die roll and looks up events in a paragraph book depending on what square he landed in. The...
Wizards Duel is a fast, tactical skirmish game for 1–2 players where small teams of powerful wizards clash in magical duels. Build your wizard team from rival schools of magic, choose spells, and outmaneuver your opponent on a compact battlefield. Every spell is a risk, every move matters, and magic itself is unstable. Play head-to-head or face automated...
Roygbiv is a tavern at the end of the rainbow. As it is hard to reach, only wizards generally gather there. Whenever there is a dispute among wizards, there is - of course - only one way to resolve this: a magical fight to the death. Team up with friends (or don't) and cast spells at each other until the first offending wizard has perished. Choose from 7...