The 9th core game for the ELL game system. Make small fragments of the alphabet on one of 4 rows. Each turn, draw a card, pick up a card from the end of a row, then place 2 cards. Placed cards and the card before them must form a 3-letter 'fragment' (3 consecutive letters, in order). As each card can be used for 2 different letters, there is a skill in...
A witchcraft themed card game. The game is played using a custom deck of 36 cards. The deck is divided into four suits (Ankh, Pentagram, Familiar, and Item) numbered 1 to 9. The players attempt to win each turn by playing the highest ranking card from the same suit as the first card played on the turn. The winner of the turn receives all cards played on...
In the modern world of edible witchcraft, pizzas have replaced the standard brews as the food of choice. In this tile laying style card game, players race to collect the 20 pizza scoring tokens by completing as many pizzas as possible. But beware the ingredients’ “wicked” special abilities and spell cards that will create havoc if they become activated....
Widget Mechs is a strategic dice game. Players are working to build their mechs while destroying their opponent's mechs. You roll dice that you then must combine in different ways to determine where you want to build or attack. You have to evaluate where you can best improve your position, defend yourself from attack, and where to strike a victorious blow...
Wiki Histories are quick little games that engage students in tough problem-solving. Each game is a snapshot of human history, following the same basic rules but adding a unique twist for variety. Wiki Histories are not at the fun level of the best games you will find on boardgamegeek.com but that would be missing the point. The real strength of these...
Come up with crazy stories, or show off your secret wild side and find out which one of your friends is the wild child! Players must use the prompt and helper cards to weave unbelievable truths and likely lies in order to deceive the other players. Players win by accruing tokens every time they deceive another player, until one player loses their last...
The Wild Vengeance of Witches is a miniatures agnostic skirmish adventure board game for 1-3 player (Solo or Co-op). You lead a coven of witches against relentless townsfolk, seeking revenge for them kidnapping your familiars. Customize 6 unique Witches, fight endless swarms of enemies, and play through 2 narrative-driven scenarios. Includes a 20+ page...
Wild Weather is a lightweight, portable card game for 2-4 players that plays in 15 mins. Designed as part of the Standing in a Line Design Contest. The aim of the game is to collect sets of cards that match a given objective card. Players are dealt a hand of cards - all cards are displayed so all players may see the face in-play and have 4 Seasons -...
It’s the Wild Wild West. You are a cowboy, minding your own business drinking shots at the saloon bar and someone challenges you to shoot dice. You need to shoot quicker, and shoot better than your opponent to win the duel. Before you roll, you bid on the number of dice that you will use (i.e. your gun drawing speed). After you roll your dice, you target...
John wants to place his cowboy to the gold mine and so does Carl & Abby. There is only one vacancy for the job. How to solve? Let's settle it the "Wild West Way". Wild West Way (WWW) is a free print & play card game for up to five players. Each player is a new comer to the town & wants to build up his/her fame through different achievements. Before...