From the Border Games website: Using 36 six-sided dice and a six-by-six board (several nice boards are available on the website), the players take turns moving the dice around the board. When a die lands on another, the two dice compete by rolling, high die winning the battle. Play continues until only one die is left on the board. Each player adds up the...
A two-player card game set in the Korean War. One player is the U.N., the other is the Communists. Each hand the players are dealt eight cards (Logistics Phase), after which they can discard and redraw up to four (Deployment Phase), and then the players reveal their offensive and defensive cards (Attack Phase). After resolving the interaction of the cards...
Designer's comment: Choose Your Own Adventure gamebooks are wonderful things. They contain little paragraphs scattered across the pages in a seemingly chaotic order, each one ending with a set of choices and numbers which take you flicking through the book to the next paragraph in your personal journey through the book. Which got me thinking. What happens...
A little game of conquest. Two Houses against each other, one kingdom to conquer! In this 8 card microgame, 2 players each vie to conquer three of the five lands, or become king (by conquering 2 lands with a total value of 18 or more). The first to do so wins. Each land battle takes place as players add one of 5 army types to the land, then maneuvers them...
In 3-Wide you decide how far to push your drivers abilities and the endurance of your race cars as you plot the strategy for a team of race cars. Winning a race requires a combination of speed, tactics, planning and skill. You will have to play the right tactics at the right time to improve your track position. Each race car driver needs to decide if they...
3OFF is an n-in-a-row/tic-tac-toe based strategy game with a twist. In 3OFF, each player must use their wits to solve a paradox involving eight tokens. Specifically, to win 3OFF, a player must remove all eight of their game tokens from a 4x4 game board. However, prior to doing this, tokens must be lined up vertically, horizontally, or diagonally, in sets...
404: Law Not Found is a competitive action programming game with hidden objectives. Players take the role of robots that awaken after an upgrade to find their three laws replaced with nonsensical directives such as "Explore Breathing" or "Improvise Science". Players race to complete objectives based on these directives, the first player to complete all...
42 - Hyperspace Expressway is an abstract strategy game for two players, played in two phases. During the first phase players build a network of hyperspace expressways and motels. They score victory points according to the value of the planets they build motels on. During the second phase, you can conquer planets of your opponent by moving a motel along a...
ITALY '43-'45: La resa dei conti is a COIN amateur wargame for 4 players that reproduces the chaotic situation in Italy after 8th September 1943. The game simulates the evolution of the front between Fall 1943 and the end of 1945, in which two Partisan factions, the Allied and German armies and what remains of the Italian fascist regime are fighting for...
Hike the famous 46 peaks of the Adirondack Mountains in this fast, unique flip-and-write. On your turn, choose a shape to add to your path as you move from a randomly-selected entry point to an exit, the same as everyone else. Your turns are simultaneous, but each shape is randomly paired with another activity- birdwatching, foraging, and more. Move past...
4 Kings is a card game for 2 to 7 players. It can be played with a standard deck of cards, or with the print & play cards (available in the links section). The objective is to use the unique abilities of the cards you are dealt, (or the cards you choose, if using the Card Drafting variant) to capture other cards, while at the same time avoiding the loss of...