Battles Before Time is a prehistoric fantasy miniatures skirmish game for 28mm figures (as well as plastic dinosaurs & giant mammals that more or less fit with 28mm cavemen). The game is set in an alternate prehistory where our Human ancestors – the Early Modern Humans, or Emohs for short – rub elbows with Neanderthals, Dino sapiens (dinosaur men), Florz...
Battles Before Time: Knucklebones (Dice) Edition is a revised version of the original Battles Before Time game published in 2016. Instead of the "stone draw" mechanic used in the original version, the Knucklebones Edition uses dice. We created this edition due to many requests for a streamlined version of the game that just uses good old dice. Battles...
Battles: Fantasy is a 1-2 player tactical skirmish wargame depicting warfare between fantasy armies. The game features 12 fantasy army unit types, 17 magic spells, 8 magic rings, 4 potions, and 5 battle maps. Campaigns consist of either 5 or 10 random linked skirmish battles. For solitaire players, the game offers an advanced AI bot opponent which makes...
Battles for a Continent is a low-complexity, tactical, print-and-play simulation of two Seven Years War (known as the French and Indian War in the United States) battles fought outside the gates of Quebec City: The Plains of Abraham (1759) and Sainte-Foy (1760). Battle scenario designs and OOB research were done by Dennis L. Bishop. Two sets of counters...
Battles for Athelon is an RTS-type game, it takes place in a fantastic world called Athelon where many races coexist, and each one has its own attributes and abilities. Each player must use their actions (which are the workers) to improve their settlement, having to build different buildings that will give them types of units, additional skills and powers...
The Pacific War, sometimes called the Asia-Pacific War, was the theatre of World War II fought in the Pacific and East Asia. It was fought over a vast area, which included the Pacific Ocean and islands, the South West Pacific, South-East Asia, and in China. Source: https://en.wikipedia.org/wiki/Pacific_War. Battles for the Pacific is a low complexity, two...
Battles in Deep Space is a two player abstract game of star ship battles. Players customize their forces by picking four ships out of the twelve options. Each ship has it's own unique move pattern, attacks with one three dice options, and some have special abilities. On a player's turn they move one of their ship and then they may attack with a ship. The...
Battles: Medieval is a 1-2 player Tactical level skirmish board-wargame depicting warfare in medieval England during the 1200s. The game features 10 different medieval soldier types, 4 types of battles, and 10 battle maps. Campaigns consist of either 5 or 10 random linked skirmish battles. For solitaire players, the game offers an advanced AI bot opponent...
Battles: Napoleonic is a 1-2 player tactical skirmish wargame depicting infantry warfare in Europe between France and England during the early 1800s. The game features 5 different soldier types, 3 types of battles, and 10 battle maps. Campaigns consist of either 5 or 10 random linked skirmish battles. For solitaire players, the game offers an advanced AI...
Battles: North Africa is a 1-2 player tactical skirmish print and play wargame depicting British Army operations against the German Army in North Africa during 1942-1943. The game features 3 types of missions and 10 battle maps. Campaigns consist of either 5 or 10 random linked skirmish battles, including missions such as Meeting Engagements and Defending...
From the Avalanche Press website: Battles of 1866: German Armies As war loomed over Germany in the early summer of 1866, Bavaria aligned itself with Austria against Prussia and armed for war. The Bavarian chief of staff, Ludwig Freiherr von der Tann, met with the Austrian leadership and suggested that the Bavarian army march into Bohemia. There they would...
Second game in the battle of the middle ages series, on one of the most famous battle of all the Baltic region history, immortalized by Eisenstein Alexander Nevskji It uses a chit activation system and a partially randomized method of combat resolution (ie, units are rated for level, but the real strength of the unit is discovered only when it comes to...