Wren's Nest is a Colors & Counting micro-game (18 cards) for 2-4 players. Each Nest Card contains 4 distinct colors (Red, Yellow, Green, and Blue) with a varying number of points assigned to each color. Players "build" a 4-card nest using one side of each card. The player with the highest combined total of all 4 cards wins the round and attracts the wren...
In Write on Track, a new Train game, players will be connecting Cities, gaining influence, and increasing population all in a push to import and export goods. Each turn 2 six-sided dice are rolled and 1-100 players simultaneously complete actions using each of the dice. The player can mark Influence in an area of the map, which can gain them bonus...
Last Friday, at a local pub, you met up with some of your best mates. They’re like you: artist types, broke, kind of smelly. You tell them of your plan to write a hit sci-fi story and suddenly it catches fire! You rush home to your flat in an inspired haze and start writing that million-dollar story: The one about a bunch of Martians and a time machine....
The school of herrings always swims happily in a very special formation in the same direction and arranged by color. This way they form a large unit and protect themselves from attackers. However, due to some special predatory fish, the herrings have inadvertently changed the formation slightly out of fear. Help them and find the mistake(s), being careful...
A strategy card game with little to no luck. Several unique factions and a total of more than 60 unique units with their own traits & stats. Only 30 – 60 cards needed for a complete army No random card draws Based off of the Computer game "Battle for Wesnoth" this is a fantasy tactile warfare card game. Line up your troops and fight each other to the...
In this game, players are pushing their luck and trying to find the exact right combination of fillings in their pie and serving it up. The active player draws and rolls 2 more dice than the number of players from a bag with 10 dice (8 dice in 4 colors which represent the 4 different pies and 2 wild dice). Then he takes 1 of the rolled dice and marks the...
The Mini-Expansion adds asymmetric Player powers for your Heroes. A print-and-play version in German is available for free at the Amigo-Spiele website. A Mini-Expansion for 3-4 players. Equip your Heroes with individual powers! Game-preparations: In addition to choosing your Hero take the Hero-Board as well as the suitable Hero-Power. (Hero-Powers of not...
This is the fourth game in a series using the 3CP Game Engine, which employs custom cards and a deck of standard playing cards. It's more "warlike" than the others in that it uses a familiar "battle line" format, with players competing for five "theaters of war" by playing cards on either side of them. During the game you’ll acquire Force cards...
WW2: Lost Chronicles is a PNP wargame for 1-2 players. The game is a fan made project for fun & sharing. It is a tactical wargame based on historical battles & fictional what if battles. Game scale is 200 meters per hex & roughly 10-15 minutes per turn. Game unit is platoon size(company for USSR). A game will last 6 - 12 turns or with a variable turn...
WW2 SALVO! EUROPEAN THEATER, 2nd ed. is a solitaire, tactical naval strategy wargame that enables players to recreate World War II naval battles between individual allied and axis warships on the table top. The design uses the Salvo! game system, adapted to a WW2 setting. (Great War Salvo! 3rd ed. is its World War I counterpart.) The second edition is a...