We Shall Fight on the Marne (PnP) is an operational level simulation of the battle of the First Marne, 1914. Having invaded Belgium and north eastern France, the German army had reached within 30 miles of Paris. With victory seemingly near, the German First Army was instructed to encircle Paris from the east. Thus began the battle of the First Marne. Can...
In We the Meeples, three to five players will pick and argue about the laws that are to implemented in the newly formed country of Boardgamelandia. Each player will have a political alliance with one of nine political parties and try to score points based on the laws the players pass throughout the game. The player at the end of the game with the strongest...
Zombies have overrun the earth and humanity's last hope lies hidden inside an advanced military research facility. There, deep underground, you and your companions race against time to build and test the ultimate in zombie eradication weaponry. Will your robotic machines be powerful enough to eradicate the zombie scourge and make the planet safe again?...
In Weather Wars, you recruit wacky animals to your cause. Once you reach one hundred power worth of animals, or your team reaches 150 power in team play, you take control of the weather machine and win the game. Early on, only small power creatures can be played, but as the game progresses, larger, more powerful creatures come online. Each creature has an...
You are a Weaver of Wyr, responsible for herbal medicine and magic spells and potions. Your garden beneath the trees of Wyr grow the flowers and herbs you need for your craft. In the time of harvest you set out to gather what you will require for those you care for. You have a day to harvest all you will need while trying to stop the mischievous Keiju from...
This expansion to Kardinal & König allows the game to be played by two players. It adds a third, neutral, player (the King) which players alternate playing pieces of onto the board. Five new influence cards indicate for which player the King's pieces score. Additionally, each player has three special action cards which allow them to break certain rules...
Yiyia watched as the undead shambled through the broken gates of her soon to be defeated enemies. Long had she plotted and planed for this day, her dark heart pounding with the pent up joy she was having at hearing the screams of the dying on the other side of the high wall. Her house had finally crushed their greatest rivals, and now nothing, no one...
From Rules: A wise man named Wei Fu had five sons who he loved dearly. He loved each in his own way, but favored his oldest most of all. In fact, he showed affection and appreciation to each son in descending order of their birth. Over time, this greatly displeased his younger sons to the point of confrontation. Being respectful to their father, the...
"Welcome Aboard, Captain" is a solitaire science-fiction tabletop roleplaying game. In this game, you take the role of a starship captain, recruit a crew of bridge officers (science, engineering, etc.), outfit your ship, and head out into the galaxy to go on missions. The game is a print-and-play game; you only need to print the starship sheet and the...
Weltkrieg, 1914 is a solitaire game simulating the opening six weeks of World War I, at the grand strategic level. The player takes the German side in the game, and distributes his armies among the main theaters of the war to make attacks and advances to bring about the end of the war quickly, hopefully with favorable results. The object of the game is...
One or two player square and counter wargame by Sir Basil about a battle between Amazonian-like warrior women called Wenchkins. Each army of Wenchkins has its own Queen and Executioner. There is also a Monster that runs around indiscriminately devouring Wenckins. From the rules: ". . .each Queen starts as a prisoner of the other side; the object of the...