INTRODUCTION: Trench War is a solitaire game of Combat in the muddy trenches in France or Belgium during World War I. The player assumes the role of a commander of an Infantry Platoon during its grueling and miserable turn in the Trenches before they are relieved. As the Platoon Leader, you are responsible for securing your Sector of Front by successfully...
Trenches: Night Raid is a WWI-themed roll and write game. You start each mission with a squad of nine, represented by dice in formation at the bottom right of the game sheet. The squad consists of a leader and two teams of four, A and B. Each turn, you choose a sector to engage. If unoccupied, you can move into it. If occupied by enemy, you must attack...
Included in the book EBA 5.0, which commemorates the 50th anniversary of the publication of A Esmorga, by Eduardo Blanco Amor. Tres de troula is a board game that takes you through the world of this story. Each player will become a character from A Esmorga, with its different characteristics, which will give them bonus on dice rolls. They will have to find...
Centuries after the crystal network of Azar shattered, four ancient houses rise to restore its lost harmony. Each player becomes a channeler of power — with a unique ability, a secret target shape, and a power number (0, 3, 4 or 5) that alters the energy flow of the board. This narrative expansion transforms classic Triominos into a strategic battle of...
The Healthy Heart Hospital is a very busy place with constant patients coming into the Emergency Room. As the administration, you have to choose the best course of action for keeping the hospital running and healing the patients. Can you make the most efficient hospital? Players make up the doctors and administration. If the players keep the hospital...
This is a deduction game where players look for clues to solve the case. In the serene Cotswolds village of Garenton, the discovery of a burning body throws the community into turmoil. The victim, Dr. Gilbert Sullivan, a beloved local figure, is believed to have been murdered, and his illegitimate son, Hendrix Jenkins, is swiftly charged with the crime....
Trial by Fire is a print & play roguelike dungeon-crawling game. Using only a pen and a quest sheet. You must explore a deadly dungeon, battling monsters, collecting treasures, and surviving until you reach the exit. The game is played over a series of rounds. Each round, players use their action points to move their characters or attack an enemy into a...
Intro It is a time of wizardry and power. In the esteemed Academia Magicas, novices from the House of Elementas shall be given their final test: Trial of Grandis. As a Chief Apprentice of your Noble House, you shall lead a quartet of novices through a maze of primordial elements on the ancient Fields of Grandis to earn your Elementor ranks and stand as...
The Trials of Idavare is a card-based party game for 9–27 players. Join a fierce battle of truth and deception, a battle of conviction that threatens your very life. As your faction struggles to claim Idavare, well-chosen words are more precious than any card dealt, and a single misstep can mean certain death. Victory depends on your ability to debate...
This is a game designed for exactly three players played on a triangular board which looks like Serpinski's gasket. Each player is attempting to get their pieces to their home territory. The catch is they don't start with any of their pieces, having to rely on their opponents to place them. During a turn, a player first places a piece from her pool, and...
It all started with a coprolite. The archaeology team began their dig expecting to find fossilized feces, but what they found was so much more! Welcome to Triassic: Search for the Gojirasaur! Players are searching for Eggs, DNA, and so much more in this game of fast play and combos galore. In Roll and Write Revolution's newest collaboration, we are joined...
Tribes battle for dominance in a dark, ruined world where survival means everything. Players deploy their units on the board by drawing their marks. Their goal is to surround the opponent's units. The player who surrounds more of them at the end of the game wins. They can also surround cities. This allows them to reach new movement levels, which enable the...