Teeny Tusslers - Teeny Puzzlers Expansion is an 18 cards standalone expansion that you can play in your hand to Teeny Tussler, the game about the tiniest goblins picking the biggest fights over the pettiest things! The Teeny Puzzlers Expansion has a limited set of movement pattern cards that you use to navigate a tricky grid, collect objectives while...
In the game Teflarok: Game of the Gods, it does not make a difference which Norse god you choose to play as. But now, in this expansion, each of the nine gods have their own special abilities! This expansion adds new strategy and dynamics to the game. The expansion includes new rules, 9 ability cards for each of the gods, and a token for use with one of...
The Four Horsemen of the Apocalypse come to Earth to collect all souls. The goal is to bring about the Awwpocawpse by wipe away the planet's entire population in 4 turns. Be the horseman with the greatest collection of souls at the end. Each player take one horseman (Death, Famine, Pestilence and War) and moves over the game board (the world) and snap up...
A PnP game set in the fictional world of the Chrysanthemum Empire. Players control Houses to ultimately control the empire within the time of the Changing Winds, which lasts for 2 years. Any means is possible, be it by showing off your House's wealth, military might or even influence in the courts. Treachery is of course, the bread and butter among the...
In Tekkadice you fight with a tekka which is a Tantalium Enhanced Kinetic Killer Armor. You build your mecha unit and give it a pilot using simple rules. You need to print two A4 sheets of game component and some player sheets plus some D6s to play. You play on a hex grid arena battlefield on which also 16 obstacles are placed like explosives. Distribute...
In the midst of a heated forest conflict, an electrical storm damages the communication equipment of the telematons, telegraph-controlled war machines, of both belligerents. As the battlefield dissolves into a frenzy of nearly unguided machines controlled in only erratic bursts, the opposing sides must salvage the situation by using balloons and ground...
1. Players agree to play to a number of points. 2. The players take turns being the Teleprompter. 2. The Teleprompter first chooses a number of receivers equal to half the number of players rounded down and describes a situation that the first player has caused through supernatural means. The situation is actually an enciphered message to the receiving...
Think you can tell when someone is lying to you? Think you're good a pulling the wool over someone's eyes? Well, Tell Me No Lies will put that to the test. Get a group of friends (or even strangers) together and see how good you really are. Tell Me No Lies is a party game where success is based on your ability to pick when someone is lying (or telling the...
Telton is a game of large land battles and also space invasions, as the rules incorporate both kinds of battle, and these rules can also be used in conjunction with Space Confrontation and Galactic Storm when a player wants to invade a planet, and actually play a proper battle in order to take the planet. The game can also be played independently of the...
The crew makes their escape from Athena colony in the freshly rebuilt Tempus. Before they can make the jump to metaspace, however, the crew is boarded by Dyanstic scout drones. Games in the Tempus series work similarly to roll and write games where players roll dice and use the results to fill in a sheet. In the Tempus System, instead of using dice...
Temple Antics is a solitaire 1-page PNP roll and write adventure. You are an adventurer stranded on a legendary cursed island. Starting from your parachute you have to work your way across the island. If you can recover the cursed idol from the temple and reach the plane before sun falls you will escape and lift the curse. Each turn you will move into a...
Two play modes, Co-op for 1+ players or Versus for 2+ players. Players venture into a collapsing temple to rob it of riches while trying to avoid being crushed by falling masonry blocks. Players move through the temple before pulling blocks from a bag that must be placed around the temple, moving other blocks aside to make way trying to gain a set amount...