The agents are sent to a village in 1799 to find and defuse Basilisk, a monster that got there through a space-time rift from an alternative dimension. Basilisk's Lair is a Czech fan extension for T.I.M.E Stories. To play it is necessary to own a basic game. It is issued in the form of “print and play”, so you have to print and cut it first. The script is...
Entirely made as an amateur, Brick crime is a scenario for t.i.m.e stories, directed between 2019 and 2020. It brings the players into a parallel dimension, in 1980 in the United States. Players will be led to investigate an assassination that could tip the world into chaos. Some information: The game is in French (English translation in reflexion) It...
This fan expansion for T.I.M.E Stories is set in 1926 in St. Paul, Minnesota, USA. The disappearance of architect Frank Lloyd Wright has disrupted the time stream. To find him your team will have to gain access to private parties and drawing rooms of roaring 20's high society, and explore the city's hidden gangster underbelly. —description from the...
In this Final Fantasy themed expansion, explore some of your favourite locations from the beloved game series. Level-up your characters, and upgrade your equipment to help complete your mission. A battle focused scenario, with some puzzles, and other fun events, such as chocobo racing, and more. A new way to fight: Stagger your foes to stop their attacks....
MOONSTONE AT 822 In a parallel dimension sheltering a feudal world, a strange disease is spreading, changing the infected into aggressive and overpowered beings. An agent had been sent to investigate, but he disappeared. You will need to find this agent and bring him back, but also investigate the pandemic. And this huge blue moon, doesn't it finally have...
Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each player has a flight of fighters, represented by two-sided counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed. Each performance ruler is unique to each aircraft...
Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each player has a flight of fighters, represented by two-sided counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed. Each performance ruler is unique to each aircraft...
Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each player has a flight of fighters, represented by two-sided counters. Aircraft counters move by means of curved “performance rulers” that represent the aircraft’s historical cornering ability and maximum speed. Each performance ruler is unique to each aircraft...