To play Forbidden Lands players use cards to recreate the epic battles of the Playstation game. Shadow of the Colossus: Forbidden Lands utilizes four main types of cards: Character Cards- These are the cards used in battle. Event Cards- These cards allow the player to draw/discard/exchange cards or alter character card stats. Item Cards- Can be equipt to...
Tick-and-Write to build the great obelisk. Inspired by Tekhenu: Obelisk of the Sun. Build one of the great obelisks of ancient Egypt. Aim higher and higher while remembering that what the shadow touches must never be disturbed! Shadow of the Obelisk is a Tick-and-Write game in which you must employ the most helpful workers to build your obelisk and...
The Gods have taken an interest in your building endeavours! This opens up new opportunities for the pious and crafty - but also comes with new rules to keep your eye on. For when building is over, your heart will be weighed and the Gods will judge the balance between its purity and taint. A new board where you can test your heart, being pure or tainted....
The Emperor has grown paranoid about a potential overthrow of his rule. His current machinations have his sights set on a village where the villagers have resorted to speaking to others in whispered songs fearing the Emperor’s wrath. The Emperor has tasked his ninja masters to lead missions he has personally selected. Can you lead the way in completing the...
Shadows over Europe 1920 is a game set in the heart of Europe in the aftermath of the Great War. All countries are in a period of restoration, while their governments stand on fragile legs, providing an opportunity for various cults to seize power and do as they please. In this game, you shall embody the president of a clandestine society formed to thwart...
This is murder mystery dinner party game for 8-20 people. There will be 3 murders committed during the party. Players will have to find out who the killer is, as well as work out the secrets that all other players are keeping. This in an improv style game. There are no scripts, only talking points and actions that players can do for fun. It includes...
The land is corrupted. The silent Grayking, brooding upon his throne in the Tower of Ash, is a far-reaching shadow upon Lassadar. We feel his presence in each of our days. His servants grow bold, stealing into our cities, inhabiting the alleys and dark places of our streets. They jeer at us from our mirrors, shaming our reflections. The books of the...
Revenge of the Raven Consort is the 3rd game in the Lassadar Trilogy (Shadows Upon Lassadar and Sorrow of Salilth are the other 2). This is a solitaire 'Choose Your Own Adventure' style card game lasting about 20 minutes Needed to play: • the 81 cards split into five separate game decks (Quest, Event, Combat, Spell and Win/Loss) each with their own icon...
Sorrow of Salilth is a microgame for one or two players lasting about 20 minutes. When playing a 2 player game, one player assumes the role of the Council of Wardens, trying to defend the city of Salilth from the servants of the Grayking and close four barrier gates within the city. If the four gates are closed or all of the Servant units are defeated...
The wars with the Grayking have taken their toll. Lassadar's defenses are not as they once were, the Wardens are greatly reduced in number and magic is seemingly drained from the land. From the South now arises a new threat. Twelve dread barons have formed a pact and pledged to take Lassadar for their own. They have gathered their armies and new allies -...
The Barons continue their invasion of Lassadar, striking out at the port city of Nem. Raise the call, they attack by sea! Siege at Nem is a postcard style wargame for 1 or 2 players lasting 25 minutes and is the second game in the 2nd Lassadar game trilogy. This hex and counter style wargame uses a deck of cards (standard or Tarot) + 1d6 for action point...
The Barons and their armies press deeper into Lassadar. Under the cover of a clouded moon the call rings out from the Citadel in Kurth - “They have breached the main gate and are advancing into the city!” You, one of the few remaining Arms of the Wardens, rise and go out into Kurth to defend the city against the coming onslaught. Can you last long enough...