Shieldwall is a fast play set of fantasy mass combat rules. Designed for print-and-play, Shieldwall is an easy to learn and teach system that you can utilize for any collection of miniatures. A 17 page pdf includes: - Rules for creating an army. - Six scenarios that can be played alone or as campaigns. - Print-and-Play deck of Special Event Cards. - A...
Shifty Homepage at the Designer's Site Shifty is a square board connection game, where the goal is to create a chain of orthogonally and/or diagonally connected stones between two opposite edges of the board. The unique feature of Shifty is that on your turn you must either place a stone orthogonally adjacent to at least one friendly stone or you must move...
Shiner utilizes stylized art deco illustrations to immerse you into the world of 1929's moonshining under world. Players draft, steal, and swap their cards around the table to try and build the best 5 card moonshining operation possible, or grab the feds to turn rat and raid your opponents. The first player to score 50 points across the rounds wins the...
Shingo is a set collecting game wherein 2-6 players try to score points by adding counters to a playmat that correspond to the same symbol and location on cards that they build a hand of during the game. The game starts with a stack of cards being placed face down in the middle of the table, and three cards being peeled off and laid face up adjacent to the...
"The Shining" is a game based on the Stephen King novel of the same name. One player controls the evil and sentient Overlook hotel, the other the Torrence family, winter caretakers of the haunted estate. Using ambient hedge animals, terrifying phantoms and possibly human possession, the hotel tried to claim young, psychically gifted Danny as it's own - by...
The land of Nippon is riven by civil war and the leaders of the different factions have a number of secret missions they need carried out. As master of one of the four great Ninja clans you must train your warriors so they are ready to carry out the missions offered. But beware, if you take too long one of your rival clans may undertake a mission before...
English and Korean rules available. https://legalalien.sakura.ne.jp/wiki/?Tabletop+Wargaming/Shinsengumi+Ikedaya+Incident+English+Rules https://legalalien.sakura.ne.jp/wiki/?%ED%83%81%EC%83%81+%EC%9B%8C%EA%B2%8C%EC%9E%84/%EC%8B%A0%EC%84%A0%EC%A1%B0+%EC%9D%B4%EC%BC%80%EB%8B%A4%EC%95%BC+%EC%86%8C%EB%8F%99+%ED%95%9C%EA%B8%80%EB%A3%B0 On June 8th, 1864, in...
Play out classic sea battles of the age of fighting sail using the Ship of the Line rules. The pdf has everything you need to play (except dice) including rules, maps and counters. Ship of the Line is for two or more players and a typical game will take an hour or less to finish. Ship of the Line includes full rules for: All manner of ships; Unusual...
This is a cardgame for 2 player. It's a war between ships of the period XV-XVII sec. Available for free download (http://www.webalice.it/alecrespi/html/warpspawn.html) or in the files section. Every ship has values for: Ship, Ropes, Equipment. Move your ship fast and be the first to hit down enemy ship. To win you have to reduce one of the characteristic...
An alternate Hours card delivered with Atma RPG Kickstarter, with Atma-themed art and the variant Doom rules from the PnP on Shipwreck Arcana site. Alternate rules for "doomed" difficulty. Setup: 1. Shuffle the deck of arcana cards. 2. Remove all but 15 cards from the game. 3. Begin play as normal, but without the doom tracker. Gameplay: - Whenever doom...
You work for the council in a small town, and this year have 'volunteered' to organise the town's Christmas decorations. It's important to do a good job, to cheer up the townspeople as we head into winter... but it's more important to ensure that more people turn up to your lights switch-on ceremony than those of other towns around the county - your job...
A Roll & Write, for 3 - 6 players, about designing and fighting your very own (sh*tty) mechs. Each player draws their very own Mech before rolling dice to power it up and throw down with friends. All that's needed is two dice per player, a pen or pencil each and a copy of the Mech Design Document. Also available in the Files Section, if you want something...