The Dogfight Battles of July and August 1942 Rommel's success was inspiring, even to his sworn enemies. Time after time, his panzers swept across the desert like hot sirocco winds in their unrelenting blitzkrieg fashion. The British were nearing their end, so it seemed. Whatever defenses they created did little to halt Rommel. The Germans were also nearing...
ROMMEL IN FRANCE Panzers at Dinant, May 1940 The German’s 5th Panzer Corps drove the Belgian and French screening forces through the Ardennes forest, then sought to cross the Meuse River near Dinant. A breakthrough here, as well as further south at Sedan, would split the Allied forces in two. A protracted and bloody battle was not in the German war...
The Allied Counterattack at Arras, May, 1940 The attack by British and French armor sent shock waves down the German High Command as their vaunted SS troops fled when their antitank guns failed to penetrate the British tank armor of the Matildas. Rommel’s panzers were no more effective and it was only when Rommel ordered his 88mm AA guns to be used at...
In a city ruled by a totalitarian regime, where citizens possess safety and conformity at the loss of their liberty and independence, there are those who still resist. They operate in separate cells, but strike as one With total lock down of high-tech communication techniques, they orchestrate their efforts through couriers, highly trained in the arts of...
A game about thefts and crafty unfortunate events The inhabitants of the tranquil and calm Rich District of the City of Ludovia haven’t got a clue that a group of thieves is keeping an eye on their houses. Having recently arrived in the neighbourhood, the crooks founded a lair and in it formed a guild, to plan robberies and trickeries. But before getting...
A solo PnP puzzle game blending chess tactics & dungeon grids! Primarily played by printing & cutting unique Grandmaster cards for a true deckbuilding feel. Alternatively, jump straight into the action using the innovative "Flowing Arsenal" sheet system! Acquire chess piece movements to solve intricate labyrinth challenges. Think like a Grandmaster!...
An print & play, Asymmetrical Trick Taking game set in the world of Root. It requires no board, no meeples, and can be simulated with a standard deck of cards albeit without much charm and a greater degree of imagination without the Root theme. Play as the various Root factions, with varying ways to score points and alter card play / tricks while vying for...
Roots is a game of inventing words. Players combine Prefix and Suffix cards to create new words, competing for the best connection to a Subject card. Whoever delivers the best explanation for their word captures that Subject card, gaining a potential piece of their secret Win condition. But stay sharp: players can manipulate each other's progress with...
Rope Walkers is a joyful dice-rolling pocket game about balance, bravery, and keeping the world together. In this solo-only game, you play as a rope walker attending a festival to celebrate the day the world was split in two by a comet but held together by a single rope. A play-through lasts 10-20 minutes, and your goal is to reach the other side of the...
The Zulu Prince Dabulamanzi kaMapande wants to exploit the victory at Isandlwana and gain honour, so he decides to attack with its 4500 men the British outpost at Rorke’s Drift held by just the B company, 2nd Battalion, 24th Regiment. It will be one of the most gallant actions of the British Army! It is an ASCARI Scenario ! All you need is on a A3 sheet or...
This is a deduction game where players look for clues to solve the case. Olivia Rose, an established business mogul in her family company empire, was murdered on her annual Valentine's day Gala! Who could have done it? Players will navigate through her life and relationships, and through information surrounding her death, in order to solve the case and...