A flourishing coral reef holds a bounty of new experiences for an intrepid ROVE, though navigating its obstacles requires careful planning. This 6-card Mission Pack expansion for Aqua ROVE takes players through a coral reef. However, movement is much more limited, forcing playing to work around the reef’s restrictions. For a greater challenge, activate...
Aqua Tofana is a strategic 18-card game set in 17th-century Italy, themed around the famous poison that gives the game its name. In the game, players simulate a tense dinner between a married couple, with each player taking the role of either poison or antidote. The goal is to have the most cards of their role visible in the playing area by the end of the...
Download link: http://bit.ly/1ECXIZk A complete Print & Play file (3 pages of cards, color, single-sided), including rules, is available at the link above. Players will also need a standard 6-sided die of any size or color. In ancient times, the aquaduct was an engineering marvel, bringing fresh water into cities choked with pollution and waste. You are a...
Aquaris is a "roll & write" board game for 1 to 10 players, with a duration of 15-30 min, from 8 years of age onwards. Roll the dices and choose well where you use each result. You should get the most beautiful aquarium with the best combination of fish, seahorses, turtles, crabs, plants, corals and ornaments. But always compensating the dirt in the...
In Aquarium Trading, you and another amateur aquarist are competing with each other to have the best collection of fish after 1 month. You will buy fish from the local store, breed them, and sell them. Gameplay: On your turn, You will first breed your fish by rotating your fish cards 90 degrees clockwise, then you will choose a card from your hand and play...
This Arabian Nights adventure appeals to all ages with its fantastical tale of Abu, the little thief who befriends Achmed, the prince of Bagdad and foils the nefarious plans of the evil grand vizier Jaffar, who seizes control of Bagdad and covets the princess of Basra. From its gorgeous, epic-scale sets to flying horses, magic carpets, all-seeing crystals...
In the dark tunnels and caves far below the surface of our world, evil creatures lurk in the shadows. Some of them, such as the cunning dark elves, have developed a civilization – and in every successful civilization games are played, so the masterminds can sharpen their wits, while the lower townsmen have their share of distraction. Arachne is such a...
In this "What if" WW2 game, a realistic simulation on the combined Japanese and German attack on the Panama Canal in May, 1941. Using the available and possible air units at the time,it is presumed that such an attack to disable the canal happened. It presumes that the u-boats sent to the US East Coast in December historically, were sent first to the Canal...
Arborius is an abstract strategy game that takes place over a recursive fractal board shaped by the pieces themselves, warping and deforming and reorganizing itself as pieces jump in and out of battle. Compose your ultimate hero by nesting units together, determining your abilities and combining tiles together without limits. Battle for domination over...
During April 24 - May 11, 1967, the 3rd Marines battle NVA forces around Khe Sanh! During the spring of 1967, the "First Battle of Khe Sanh" or "The Hill Fights" took place. In extremely bitter fighting with North Vietnamese troops, the 3rd Marines cleared Hills 881S, 881N, and 861 overlooking Khe Sanh Combat Base. This is the first scenario book for The...
Walk ten paces. Draw your wands. Turn to face your opponent... and start zapping! It's a magical mini-game. Arcane Duels is a game about slinging spells with dueling wizards. Outsmart your opponent, and prove yourself to be the better mage. Victory is achieved by draining your opponent's pool of Power Dice by using spell cards before they can drain yours....
In Arcane Duels the players are wizards fighting each other using their spells while at the same time they try to complete an arcane ritual. Each player has 2 actions per turn to gather energy, cast spells and complete one part of the ritual, then the next player takes his turn. The game goes on until all but one wizards are eliminated from the game (by...