King’s Whist is a interactive scoring two-player variant of German Whist that turns tradition upside down. Instead of the highest card winning each trick, the lowest card of the lead suit claims victory, making timing and restraint more important than brute strength. Across two phases, players first draft their hands by competing for cards from a shared...
It's Medieval Crazy Eights! Cards are powerful when possessed in numbers, but only the first player to discard them all wins the game. The game of Kingship uses an 80 card deck ranging in card values from Ace to King and contains 3 various suits (Light, Dark, and Terra). Players must compete against their opponents to become the first player to use (or...
A peaceful 2-3 player game of tile laying, with a secret twist. Kintsugi is the Japanese art form of repairing broken pottery with gold lacquer, to show the imperfect history of the object, and to affirm that it is better for having been broken. You are repairing a piece of pottery, then playing the role of an art critic for your opponent. You can win by...
DIY KIDS sold by HOMESCAPE is a series of escape room style educative puzzle games specifically for kindergarten and pre-school age children. The first in the series is: "Csanad, the little locomotive" where the group has to help the story protagonist navigate through a busy station by completing several tasks. Children in groups of 1-4 (aided by an adult...
DIY KIDS sold by HOMESCAPE is a series of escape room style educative puzzle games specifically for kindergarten and pre-school age children. The fourth in the series is: "Pirate treasure" where enchanted map shows the route the group has to follow; at each island a quest awaits, and the sailors can only leave if successfully completed the secret ritual....
DIY KIDS sold by HOMESCAPE is a series of escape room style educative puzzle games specifically for kindergarten and pre-school age children. The third in the series is: " The colours of Easter" where the group has to obtain coloured pencils via completing different Easter-themed tasks, so that they can fix the currently black and white colouring page that...
DIY KIDS sold by HOMESCAPE is a series of escape room style educative puzzle games specifically for kindergarten and pre-school age children. The second in the series is: "Toys are going into the world" where the plush toys of a little girl, fed up with being left on the floor night after night, decide to leave. The group of players has to help the...
The card game that puts the PAIN into cooking! Welcome to the highly competitive world of Kitchen Kombat. You are about to enter the Kitchen Battledome where you will pit your strength and courage against rival chefs. The action is tense and the meals delicious. Or they should be. But be aware. Your opponents will do their best to sabotage your efforts. Do...
Kittens and Rainbows and _____ is a party game of nice things and inspirational quotes. Players take turns judging other players' suggestions for how to complete an uplifting saying. Would it be better to say "Always aim for the moon. If you miss, you'll land among the bubble baths" -- or would you rather "land among the big burly bearded men having a tea...
In the third installment of the Kittens Love Sushi line, the kittens are dreaming about chasing critter-shaped sushi. Each player chooses a kitten and lays out the Dream deck in a 5x8 grid, taking turns revealing a card from the Move deck and exploring the grid, collecting any sushi they find. When the grid has been emptied, the player who has collected...
Use memory, strategy, and abilities of your kittens or vermin pieces to have 3 of them cross the game board and off the other side (your opponent’s side of the board), all the while casting your opponent’s pieces from the ramshackle platforms down into the swamp below. In the game of Platforms & Pits, your Cats and Rats will battle across a network of...
A 7-card expansion to Kitty Cataclysm. Different superpowers for everybody! Everyone starts with a unique purrsonality card. On your turn, instead of playing a card, you can activate your special power! Each card offers unique powers, to be used twice each game. The expansion makes the game slightly less likely to end via empty hands, and adds a little bit...