Jester’s Court, Suit Thyself! is a 2 to 4 player game for ages 9 and up. It has unique movement and competitive mechanics with subtle degrees of luck and strategy. Using cards, players maneuver their Mage on a grid and attack other players to weaken their avatars and eventually cause them to lose some of the suits they’ve collected. Blocking stones may...
There can be only one. One court jeweler, that is. And of course this can only be you, if nothing fishy's going on. But isn't it always? It is right here and right now in the kingdom of Gemonaria. Here the best jeweler has to prove herself / himself by cleverly obtaining gold and jewels from the gemstone market and creating more beautiful jewelry than her...
The goal is to become the richest merchant by hoarding as many Coins as possible. Each Player earns Coins by selling crafted Gems and Jewels. The game is divided in Turns, every Turn is completed when each Player completes his Round. At the start of the game the cards are placed in two rows, Characters and Gems, for a total of seven columns. Each column...
An inductive game where one player plays the Sultan who creates a rule for separating Jewel objects from Sand objects. The other players (the Thieves) work together to come up with guesses to what the rule is, to which the Sultan responds counter examples to disapprove. Once a rule has been guessed the Sultan scores and a new round begins with a new...
From the designer: Jidoka is a two-player abstract strategy game. Each player starts with 12 pieces in the back row on a 12x10 checkerboard. The pieces are numbered from one to seven and that number represents their movement capability. Each player takes alternating two-stage turns in which they move pieces and may switch positions of pieces if desired....
Jigger is a Children’s Game for the Decktet in the vein of “Go Fish”. One Decktet for every 3 players is recommended, so in theory the game can accommodate an unlimited number of players. Players begin the game with a hand of 5 cards. The lead player calls out “I demand …” naming one of the Decktet’s six suits. Players who are holding cards of this suit...
Designed for the 2010 Christmas Print and Play Game Design Contest, Jingle Jangle is a domino-like placement game which scores points for arranging tiles into the appropriate patterns. Jingle Jangle uses a special set of 30 tiles with two bells on them called jangles. The game can be played by two, three or four players and the size of the hand varies with...
Theme: Feudal Japan in a fantasy setting where the Samurai and Yakuza are in heavy conflict Game-play: A chess based game with RPG elements to keep the gameplay fresh and everyone on their toes. 5 Hero cards each represented by tokens with their own unique movement. Buff/Debuff cards that change the way they react to situations and also the ability to...
The object of Jobber is to eliminate all of your own pieces. This can be accomplished by getting your pieces to their elimination corner or having your opponent jump your pieces Checkers style. The Jobber piece makes the game unique. The Jobber piece must stay in the Jobber row outlined by red squares and shaped like a plus sign in the middle of the board....
Joe's City (a working title) uses cards - Events and Buildings - and chits - people. The aim of each player is to build a certain number of Buildings of each type and fill them up with Tenants up to their maximum capacity. For this he uses his own Citizen pool (which is continualy refilled from the main Population pool) and thus he is able to put Tenants...