In the heart of the city, steel beams race skyward. While other cities sprawl endlessly outwards, these city planners are looking up - up - UP! Real estate prices are skyrocketing, and it’s time for a new class of skyscraper, the “Supertall”, to reshape the skyline. In Supertall, 2-3 players are competing developers, presenting their plans for new...
You can't fight City Hall, but you can work with them. Municipal Buildings allows Supertall to be played with 4 players, and gives expanded options for 2 and 3 player games. Adds 6 new - 4 Government plans plus an additional Business plan and Natural plan. The new government plans score 3 points per odd value of 3 points per even value. Released in the...
Weak sunlight barely filters through the low winter clouds. The nightmares seem to draw strength from the oppressive darkness, gathering in ever-larger hordes. The Long Nights expansion adds 5 new Nightmare/Trap cards. These cards are shuffled into the standard deck and then 3 cards are removed, creating an unpredictable and more challenging experience for...
The shore looks different than before. You used to have every crooked tree and worn pebble memorized, but as the nightmares attack things look... strange. Has your lighthouse changed? Is it all in your mind? The Strange Shores expansion introduces 3 new Lighthouse cards, each with their own unique rules and strengths. Each Lighthouse replaces the one found...
If only... Everyone has something about their past they desperately wish they could change: a terrible loss, that missed opportunity, the greatest of mistakes. If only you had known that that one tiny detail would make all the difference. If only you could do it again, everything would be different now. But if you WERE given the chance to rewrite history...
The players are cats heading back from an arrest. There's a Good Cat, Bad Cat and Wildcat in the car. When a scuffle ensues, someone is getting thrown out. The Good Cat wants the Bad Cat out because he's an annoying partner. The Bad Cat wants the Good Cat out because he wants all of the credit for the arrest. The Wildcat just wants to escape. Wild Cats is...
A 18-card wallet compilation of 4 Button Shy games, delivered at ShyCon Nashville 2022: Music City (4 cards) Twin Stars: Adventure Series III – Scenario 13: Topple the Giant (3 cards) In Vino Morte: Pixel edition (8 cards) Wild Cats: George's Tattoo edition (3 cards) It also includes ShyCon 2022 sticker sheet with useful stickers for Sprawlopolis...
More cats = more fun! The Fat Cat is the boss who steals all of the credit. The Cool Cat is too cool to play along. And the Smarty Cat knows more than anyone else! A set of 3 extra roles for Wild Cats, to diversify and play up to 6 players: Fat Cat, Cool Cat and Smarty Cat. This expansion is included in the Deluxe editions of the base game. RULES Fat Cat...
A description from Greg Costikyan: Aki Jarvinen has posted cards and rules for GameGame 1.0… which he pitches as an attempt to do for games what Understanding Comics does for comics: that is, to provide insight into the nature of games in a game, in the same what that Understanding is both “about comics” and a comic. Thus, his cards are things like “Goal”...
At the beginning of the game only the "Moon" tile is on the "night sky" board, and players will progressively add "Stars" tiles to the board. There are 3 different kind of Stars (4, 5 or 6 branches). Each player has his own secret goal telling the shape of the Constellation he must realize on the board. To be valid, a Constellation must be made of only 1...
Games Cards is a deck of cards in 8 suits. Each suit has 15 cards, numbered from 1 to 15. Every card presents game, that user owns or has in his wishlist. Every card has rank, suit (type of real game), game weight, number of players and game mechanisms - all of them can be used in dozens of different games with custom rules and for defining what game to...