Gambling and Hookers sees 2-4 players competing to have the wildest night out. Think the night before The Hangover, or one of Barney’s legendary nights. Players are vying to be the first to buy a set number of vices - vices like alcohol, gambling, drugs and hookers. But each vice bought leaves you open to different downers. Buy a hooker, for example, and...
50+ cards that tell you attributes you need to draw ('creature features') and offer compliment guidance on the other side. Draw 1 communal 'creature feature' and give 3 cards to each player. Everyone draws a creature with four 'creature features', ending with some weird creatures. Secondly, everyone has to compliment everyone else's creatures. Finally...
A realtime game where you match pictures with a word that describes that picture. There are 4 objects and 3 colours. A red bed could be matched either with the word 'red' or the word 'bed'. As soon as a match is made, the cards are taken and that will often reveal another match in a sort-of chain reaction! Whoever takes the most cards wins the game....
A realtime drafting games, featuring cards that feature a mixture of pictures (sometimes incorporating icons you are searching for), a 'type' (that might matter for other cards) and usually some text that gives you bonus points for collecting icons or types of cards. The haberdasher wants partyhats. The band leader needs music. The party planner has a list...
80 wonderfully weird beasties that ask you to ponder, "What noises would these creatures makes?" One person randomly picks a target creature, ponders what noise it might make, then makes that noise, trying to keep it distinct from the other 4 monsters that are visible on the table. The noise-maker gets a point if the majority of players guess correctly....
It's been a long time coming. You and a particular co-worker at the Arcane Bakery simply cannot work together anymore. In a moment of frustration, you challenge them to a duel: After close, no holds barred. The loser resigns. And cleans up the mess. Arcane Bakery Clash is a resource management game, where your resource is time. Specifically, time to cook...
A 3-Card Solo Expansion for Arcane Bakery Clash. SETUP Select a Gaius card and place it face up. Take the other two cards and play them face down, tucked under Gaius in any configuration you like. Remove the Cheesequake card. Shuffle the remaining recipe cards and remove a number of cards based on the left boss card. They will not be used. HOW TO PLAY Play...
The Arcane Bakery received a package of 3 new recipes using ingredients we haven't seen before. For some added bite, try the Sharkuterie! For a suprise, try the Pinata Bomb! And if you are watching what you eat, maybe you'll want the Omen Biscotti! Components: 1 Pinata Bomb recipe card 1 Sharkuterie recipe card 1 Omen Biscotti recipe card How to Play: Add...
A 3-Card Solo Expansion for Arcane Bakery Clash. SETUP Select one of the Rayn cards and place it face up. Place the other two cards face-down on either side, these are Rayn's mitts. Place a coin at the top of Rayn's energy track and do the same for both mitts. Remove the Cheesequake and Omen Biscotti cards. Shuffle the remaining recipe cards. HOW TO PLAY...
Recursive Echoes is a print-and-play expansion for Arkham Horror that re-imagines four familiar investigators from the board game’s core set. These “echo” investigators have been re-designed with new abilities and starting assets to further explore the unique ways these characters pursue their goals and face the growing chaos that challenges Arkham and the...
This new additional rules set, Battlestar Galactica – Faster than Light Expansion Pack, enlarges the Battlestar Galactica – Starship Battles game, introducing many optional rules allowing the players to broaden their game experiences and possibilities. In this pack you will find additional rules for planetoids and clouds, introducing new kinds of...
The Game: Drugs and the Street is a print-and-play board game in which each player assumes the role of a burgeoning drug kingpin in an urban environment. In the game, each Dealer must gain new corner, sling packages, avoid the police, beef over corners, hire new recruits, build a reputation, defend any threatened corners, and distribute packages. Using...