The Misty Isle is a dangerous place, full of hidden mysteries and unexplored lands. Not many dare to wander away from the few settlements and the paths that connect them. Those who do, never return, and are soon after forgotten, as if they never existed. As if the mist swallowed them into oblivion. There are the select few who do return though. The...
Discover the two new drivers for the urban race of Formula D. These crazy guys join the race. Released on Asmodee's website are two brand new print & play drivers for Formula D. They were described in English at: Formula D: More we are... (dead link) Internet Archive (2010-02-0) A PDF of the Driver Cards was made available for free downlaod:...
A car race simulation. (Any race car type, such as Formula one or FIA GT Dodge Viper). The racetrack supplied is short, with a couple of high speed turns, and a slow chicane. But it is easy to design your own track. Main goal of design is speed of play (faster than other games, ref. Formula D) but still with as much simulation as possible. You must set...
Formula1cm is a (Print and Play) paper&pencil racing game where you challenge one or more opponents in a one-lap Grand Prix. Each race is a 2-player race, but you can also play solo, against the clock, or against more opponents in a World Cup championship. During your turn, you must pick a movement value, choose the best path, and mark (with a little dot)...
Forsaken Souls: Cursed Artifact is a print-and-play escape room game set in 1927. Players take on the role of Detective Nathan Reed, who is summoned to the Finch family estate to investigate the disappearance of a priceless music box with a long and storied legacy. As Reed delves deeper into the case, it becomes clear that the artifact’s disappearance is...
Forsaken Souls: Hidden Ward is a print-and-play escape room set in 1933. Players take on the role of Detective Nathan Reed, who returns to the now-abandoned Hawksley Infirmary, the same institution whose secrets he exposed thirteen years prior. A mysterious letter has summoned him back, warning of a hidden ward that was never uncovered during the original...
These are difficult times: the war is imminent in ungoverned lands.Around the remains of an ancient Celtic settlement, a group of thugs, hastily, built a fortress to protect themselves from the enemies who pursued them and to begin a new life. You will need to collaborate in the construction of the fortress. Your effort will be rewarded with the leadership...
FORTEVIA is a minimalist two-player print-and-play strategy game where every symbol marks the advance of your front. One player uses triangles, the other uses squares. Starting from opposite sides of a symmetrical grid, players expand one space at a time, building paths, blocking routes and pushing toward the enemy Fortress. There are no pieces to move....
A game of Fortitude lasts 16 hands during which you will play a trick-taking game against a German bot. Each round consists of eight tricks--four played in the Calais, France location and four in Trondheim, Normay--with a final ninth trick, that you're trying to lose, played in Normandy. Between rounds, if you've played tactically then you can earn...
Quoted from the 5th Column Rules Introduction: With rules easy enough for a novice to understand, yet subtle enough to delight the expert, 5th Column adds the rules and new playing pieces to add increasing realism to Milton Bradley’s Fortress America, while maintaining the game’s ease and speed of play. 5th Column adds the ability to influence your game...
The people of your small hamlet of Felwort are threatened by a mysterious evil power emanating from the dark tower on the other side of the forest. Legend says that an evil warlord once lived in the tower, and terrorized the entire realm. There are now whispers that this warlord, known as Bram, has returned. Your town has chosen YOU to go to the tower and...