From the publisher's website: A quick and easy campaign game for the Crusades period in the Byzantine Empire, including map, counters, and miniatures interface for our "Ironbow" rules. In fact, the game is leader driven- good leaders get things done, while poor ones are a hindrance. Counters representing every troop type are here, including Turkish Ghulam...
A two player,or solitaire Hex, dice and counter game with complexity on the lower end of the scale that has the Vikings invading Wessex in 871AD,players will have to consider when and where to fight, re-supply and other challenging factors to win the game. Players have Warriors, Earls/Jarls and Kings to do battle with and will have to make strategic and...
A two player or solitaire game that uses Hex, dice and miniatures, a game with complexity on the lower end of the scale that has the Vikings invading Wessex in 871AD, players will have to consider when and where to fight, re-supply and other challenging factors to win the game. Players have Warriors, Earls/Jarls and Kings to do battle with and will have to...
Mark Sheppard extends his coverage of this famous monarch with his game on Alfred’s decisive 876 campaign. Not only were the Saxon king and his followers contending with more Viking incursions, but with a rebellion among the native Britons, who sought to take advantage of the King’s woes by seeking to carve out their independence amidst the mayhem. Players...
Being abducted by aliens wasn’t so bad at first. The transport beam was sparkly and kind of tingly, and their tinny voices sounded like cute little cartoon characters. Then the encounter turned sour… You can’t remember the rest of the experience clearly, but you still experience flashbacks: Bright lights, glinting scalpels, searing flesh, Barbra Streisand...
Alien City is a game that is set in the far future and concerns the building of a city on a newly colonized world. Society in this distant time is divided into four powerful guilds. These are the Energy Guild (symbolized by a red sun), the Synthesis Guild (symbolized by a blue fountain), the Control Guild (the most powerful guild of all, symbolized by a...
Players control one of eight competing Alien Factions, each of which has a Special Ability. The players receive a varying assort of Action Tokens each turn. These Tokens may be spent to draw cards, put Faction members into play, and roll on the Intrigue table. Players gain Influence Points by controlling Faction members and Plot cards. The winner is the...
Alien races with varying powers compete to control twenty worlds. The Alien Race which establishes control over all of the Worlds wins the game. The card deck used in the game includes three types of cards: Force cards, Race cards, and Event cards. Each player also requires a uniquely colored set of fifty or more Control markers. The game may be played on...
Publisher Description YOU are the top-ranked military leader of a strange and warlike alien race - one that could have come straight out of a 1950's sci-fi movie. For reasons better explained in the movie, you have been ordered to conquer the people of the planet Earth. As Supreme Commander of the Terrestrial Invasion Forces, can YOU conquer the capitals...
"The players control a squad of space Marines in charge of freeing a command post overrun by alien forces." Each player controls a landing party of six marines, consisting of one leader, one sergeant, and four soldiers. Each marine has a randomly determined set of skills. Available skills include xeno-biology, computer, mechanics, ground navigation, and...
Alien Sanctuary is a print and play, roll and write, solo player game design by Toby Lancaster from DR Games. You manage a sanctuary where aliens come for treatment and rehabilitation before being returned to their home world. There has been a breakthrough in Jump Gate technology and the International Federation of Humans (IFH) has opened a jump gate to a...