These are difficult times: the war is imminent in ungoverned lands.Around the remains of an ancient Celtic settlement, a group of thugs, hastily, built a fortress to protect themselves from the enemies who pursued them and to begin a new life. You will need to collaborate in the construction of the fortress. Your effort will be rewarded with the leadership...
A game of Fortitude lasts 16 hands during which you will play a trick-taking game against a German bot. Each round consists of eight tricks--four played in the Calais, France location and four in Trondheim, Normay--with a final ninth trick, that you're trying to lose, played in Normandy. Between rounds, if you've played tactically then you can earn...
Quoted from the 5th Column Rules Introduction: With rules easy enough for a novice to understand, yet subtle enough to delight the expert, 5th Column adds the rules and new playing pieces to add increasing realism to Milton Bradley’s Fortress America, while maintaining the game’s ease and speed of play. 5th Column adds the ability to influence your game...
The people of your small hamlet of Felwort are threatened by a mysterious evil power emanating from the dark tower on the other side of the forest. Legend says that an evil warlord once lived in the tower, and terrorized the entire realm. There are now whispers that this warlord, known as Bram, has returned. Your town has chosen YOU to go to the tower and...
The Roll-With-It System is a roll-and-write adventure game system featuring thematic variety and endless adventure possibilities due to its flexible core rules system. The system's basic rules provide a “skeleton” rules framework on which all of the adventure modules are structured. Each adventure module puts the “flesh” on the rules with theme and...
With your victory over the Fortress of Terror and your triumphant defeat of the evil warlord Bram, your village is back to normal, with the townsfolk resuming their daily routines in peaceful naivety. However, a dark power still exists in the realm, and lies within an ancient temple of great evil known as the Temple of Despair. If it is not destroyed, Bram...
Journey far and wide through the distant mountains to the hidden Vale of Harmony to answer their enigmatic summons…and discover an ancient and terrible Evil living beneath the Lake. Lake of the Dragon is the fourth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure game system with endless possibilities for...
Due to your defeat of Bram at the Fortress of Terror and your destruction of the Temple of Despair, your name is becoming known to the neighboring lands. The fabled King Minos of a distant land has commissioned the construction of a labyrinth of unparalleled craftsmanship, and he claims to need your help in ridding the lands of a terrible, man-eating...
The great kingdom of the dwarves lay hidden under the mountain for centuries, producing items of the finest craftsmanship. Suddenly, all within the mountain grew quiet. What has happened to the dwarves and their proud kingdom? Mines of Darkness is the sixth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure...
Deep inside an ancient pyramid lies a hidden tomb, well-guarded with traps, puzzles, and monsters that are no longer among the living. Find the secret entrance into the pyramid, explore to discover the tomb - and meet its terrible guardian. Pyramid of the Mummy is the fifth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire...
A pencil and paper dice rolling game where each player is collecting treasures and protecting those treasures with forts. Players try to destroy each others forts and steal their opponents' treasures. You get three dice to roll and assign to your actions. You get to do one action per die, so you can't do every action every turn, you have choose which three...
In the far off distant future, corporations vie for control of new worlds and the resources they comprise. Using five 8-sided dice printed with colorful icons, players vie to land explorers, miners, bases, and supply ships on a newly-discovered planet. Watch out, though - your opponent's dice can knock into yours, disrupting your carefully laid...